Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Technology as Experience
Making by making strange: Defamiliarization and the design of domestic technologies
ACM Transactions on Computer-Human Interaction (TOCHI)
Digital memories in an era of ubiquitous computing and abundant storage
Communications of the ACM - Personal information management
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
RFID Technology and Applications
IEEE Pervasive Computing
Find that photo!: interface strategies to annotate, browse, and share
Communications of the ACM - Supporting exploratory search
Personal vs. commercial content: the similarities between consumer use of photos and music
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Randomness as a resource for design
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Choice: abidcating or exercising?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A novel framework for efficient automated singer identification in large music databases
ACM Transactions on Information Systems (TOIS)
Using physical memorabilia as opportunities to move into collocated digital photo-sharing
International Journal of Human-Computer Studies
Photo displays and intergenerational relationships in the family home
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Using technologies to support reminiscence
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
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Serendipity is an engaging, deeply personal and even magical experience to some. While serendipity has been noted to arise during people's interactions with digital photos, we have yet to understand how this occurs or how it could be supported during-and-through the use of technology. Inspired by findings about serendipity arising from people's shuffle listening, we designed a digital photo display system to explore how we could support people's encounters with serendipity with digital photos. Through this, we gained a deeper understanding of this technology-mediated serendipity and found ways that can support and even nudge people towards encountering serendipity.