Computers and other interactive technologies for the home
Communications of the ACM
Interactive systems in domestic environments
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Projected realities: conceptual design for cultural effect
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Alternatives: exploring information appliances through conceptual design proposals
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Interaction relabelling and extreme characters: methods for exploring aesthetic interactions
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Increasing the opportunities for aging in place
CUU '00 Proceedings on the 2000 conference on Universal Usability
Digital family portraits: supporting peace of mind for extended family members
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Spiritual life and information technology
Communications of the ACM
Casablanca: designing social communication devices for the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Technology biographies: field study techinques for home use product development
CHI '02 Extended Abstracts on Human Factors in Computing Systems
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Computation and Human Experience
Computation and Human Experience
Life on the Screen: Identity in the Age of the Internet
Life on the Screen: Identity in the Age of the Internet
Computers as Theatre
Emotion & design: attractive things work better
interactions
Interaction Design
Fun: A Condition of Creative Research
IEEE MultiMedia
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ambiguity as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sense and sensibility: evaluation and interactive art
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing culturally situated technologies for the home
CHI '03 Extended Abstracts on Human Factors in Computing Systems
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Pools and satellites: intimacy in the city
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Notes towards an ethnography of domestic technology
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
How Users Matter: The Co-Construction of Users and Technology (Inside Technology)
How Users Matter: The Co-Construction of Users and Technology (Inside Technology)
Funology
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Computer Support for Social Awareness in Flexible Work
Computer Supported Cooperative Work
Service robots in the domestic environment: a study of the roomba vacuum in the home
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The television will be revolutionized: effects of PVRs and filesharing on television watching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sashay: designing for wonderment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I just clicked to say I love you: rich evaluations of minimal communication
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Sexual interactions: why we should talk about sex in HCI
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Mediated intimacy in families: understanding the relation between children and parents
Proceedings of the 2006 conference on Interaction design and children
Unfolding understandings: co-designing UbiComp In Situ, over time
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Chatting with teenagers: Considering the place of chat technologies in teen life
ACM Transactions on Computer-Human Interaction (TOCHI)
Cultural commentators: Non-native interpretations as resources for polyphonic assessment
International Journal of Human-Computer Studies
Transfer scenarios: grounding innovation with marginal practices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
In-between theory and practice: dialogues in design research
CHI '07 Extended Abstracts on Human Factors in Computing Systems
HCI4D: hci challenges in the global south
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Entertaining Situated Messaging at Home
Computer Supported Cooperative Work
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home
Computer Supported Cooperative Work
Experience as meaning: some underlying concepts and implications for design
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics: trust and control in complex socio-technical systems
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics: trust and control in complex socio-technical systems
Observing Sara: a case study of a blind person's interactions with technology
Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility
Casual Information Visualization: Depictions of Data in Everyday Life
IEEE Transactions on Visualization and Computer Graphics
Appropriation by adornments: personalization makes the everyday life more pleasant
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Re-placing faith: reconsidering the secular-religious use divide in the United States and Kenya
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Choice: abidcating or exercising?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Threshold devices: looking out from the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Alien presence in the home: the design of Tableau Machine
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Experiencing-in-the-world: using pragmatist philosophy to design for aesthetic experience
Proceedings of the 2007 conference on Designing for User eXperiences
Cognitive partnerships on the bench top: designing to support scientific researchers
Proceedings of the 7th ACM conference on Designing interactive systems
Proceedings of the 7th ACM conference on Designing interactive systems
Subjective objectivity: negotiating emotional meaning
Proceedings of the 7th ACM conference on Designing interactive systems
Living with tableau machine: a longitudinal investigation of a curious domestic intelligence
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
entrigue: re-picturing the home
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Resilience in the face of innovation: Household trials with BubbleBoard
International Journal of Human-Computer Studies
Engineering the social: The role of shared artifacts
International Journal of Human-Computer Studies
Inventing and devising movement in the design of movement-based interactive systems
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Ethnography considered harmful
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Values as lived experience: evolving value sensitive design in support of value discovery
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '09 Extended Abstracts on Human Factors in Computing Systems
A blind person's interactions with technology
Communications of the ACM - A Blind Person's Interaction with Technology
Unpacking the television: User practices around a changing technology
ACM Transactions on Computer-Human Interaction (TOCHI)
Teaching Intel to love the television
Computers in Entertainment (CIE) - SPECIAL ISSUE: TV and Video Entertainment Environments
Editorial: Collocated social practices surrounding photos
International Journal of Human-Computer Studies
Photo displays and intergenerational relationships in the family home
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feminist HCI: taking stock and outlining an agenda for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
There's methodology in the madness: toward critical HCI ethnography
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Empowering products: personal identity through the act of appropriation
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Critical dialogue: interaction, experience and cultural theory
CHI '10 Extended Abstracts on Human Factors in Computing Systems
How smart homes learn: the evolution of the networked home and household
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
A Living Laboratory Exploring Mobile Support for Everyday Life with Diabetes
Wireless Personal Communications: An International Journal
Grand challenges in design research for human-centered design informatics
OCSC'07 Proceedings of the 2nd international conference on Online communities and social computing
My uncle used to watch television
interactions
Blue-sky and down-to-earth: how analogous practices can support the user-centred design process
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
A study of cultural effects on mobile-collocated group photo sharing
Proceedings of the 16th ACM international conference on Supporting group work
Proceedings of the 2010 workshop on New security paradigms
Part science part magic: analysing the OWL outcomes
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Proceedings of the ACM 2011 conference on Computer supported cooperative work
International Journal of Human-Computer Studies
Lovers' box: Designing for reflection within romantic relationships
International Journal of Human-Computer Studies
Reflexivity in digital anthropology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feminism and interaction design
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Sex toys and designing for sexual wellness
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Editorial: IwC Special Issue "Feminism and HCI: New Perspectives"Special Issue Editors' Introduction
Interacting with Computers
A theoretical agenda for feminist HCI
Interacting with Computers
Proceedings of the 2012 iConference
Experiencing coincidence during digital music listening
ACM Transactions on Computer-Human Interaction (TOCHI)
Historical analysis: using the past to design the future
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
No more SMS from Jesus: ubicomp, religion and techno-spiritual practices
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
User experience and the idea of design in HCI
DSVIS'05 Proceedings of the 12th international conference on Interactive Systems: design, specification, and verification
Ubiquitous framework for creating and evaluating persuasive applications and games
GPC'11 Proceedings of the 6th international conference on Grid and Pervasive Computing
Appreciating plei-plei around mobiles: playfulness in Rah island
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Defamiliarization in innovation and usability
CHI '12 Extended Abstracts on Human Factors in Computing Systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
I just made love: the system and the subject of experience
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Design for X?: distribution choices and ethical design
CHI '12 Extended Abstracts on Human Factors in Computing Systems
"I had a dream and i built it": power and self-staging in ubiquitous high-end homes
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Nudging towards serendipity: a case with personal digital photos
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Critical design and critical theory: the challenge of designing for provocation
Proceedings of the Designing Interactive Systems Conference
Making technology homey: finding sources of satisfaction and meaning in home automation
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Understanding NUI-supported nomadic social places in a Brazilian health care facility
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
Moving and making strange: An embodied approach to movement-based interaction design
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on the theory and practice of embodied interaction in HCI and interaction design
AnyType: provoking reflection and exploration with aesthetic interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stories of the Smartphone in everyday discourse: conflict, tension & instability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"Everybody knows what you're doing": a critical design approach to personal informatics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Trigger shift: participatory design of an augmented theatrical performance with young people
Proceedings of the 9th ACM Conference on Creativity & Cognition
Designing interaction for designers: defamiliarization in user's creative decision-making
Proceedings of the 9th ACM Conference on Creativity & Cognition
Navigating constraints: the design work of professional software developers
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Comparative appraisal of expressive artifacts
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Sustainable HCI for grassroots urban food-growing communities
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Reflections on 25 Years of Ethnography in CSCW
Computer Supported Cooperative Work
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This article argues that because the home is so familiar, it is necessary to make it strange, or defamiliarize it, in order to open its design space. Critical approaches to technology design are of both practical and social importance in the home. Home appliances are loaded with cultural associations such as the gendered division of domestic labor that are easy to overlook. Further, homes are not the same everywhere---even within a country. Peoples' aspirations and desires differ greatly across and between cultures. The target of western domestic technology design is often not the user, but the consumer. Web refrigerators that create shopping lists, garbage cans that let advertisers know what is thrown away, cabinets that monitor their contents and order more when supplies are low are central to current images of the wireless, digital home of the future. Drawing from our research in the United States, the United Kingdom, and Asia, we provide three different narratives of defamiliarization. A historical reading of American kitchens provides a lens with which to scrutinize new technologies of domesticity, an ethnographic account of an extended social unit in England problematizes taken-for-granted domestic technologies, and a comparative ethnography of the role of information and communication technologies in the daily lives of urban Asia's middle classes reveals the ways in which new technologies can be captured and domesticated in unexpected ways. In the final section of the article, we build on these moments of defamiliarization to suggest a broad set of challenges and strategies for design in the home.