Interaction relabelling and extreme characters: methods for exploring aesthetic interactions
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Age-old practices in the 'new world': a study of gift-giving between teenage mobile phone users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The kinetic typography engine: an extensible system for animating expressive text
Proceedings of the 15th annual ACM symposium on User interface software and technology
Prosodic font: translating speech into graphics
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Kinetic typography-based instant messaging
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Tangible products: redressing the balance between appearance and action
Personal and Ubiquitous Computing
Making by making strange: Defamiliarization and the design of domestic technologies
ACM Transactions on Computer-Human Interaction (TOCHI)
SenseMS: a user-centered approach to enrich the messaging experience for teens by non-verbal means
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Personal and Ubiquitous Computing
The aesthetics of emergence: Co-constructed interactions
ACM Transactions on Computer-Human Interaction (TOCHI)
Interfaces with the ineffable: Meeting aesthetic experience on its own terms
ACM Transactions on Computer-Human Interaction (TOCHI)
KTE2: an engine for kinetic typography
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Understanding participation and opportunities for design from an online postcard sending community
Proceedings of the Designing Interactive Systems Conference
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AnyType is a mobile application that generates unique typefaces from photographs of shapes that people find in their environment. In keeping with the principles of aesthetic interaction, the design of AnyType supports opportunities for surprise, storytelling, and expression. This paper presents data collected from two observational studies of AnyType. In both studies, we found that people appropriated the application to create highly personalized messages. They found inspiration in unexpected locations, created memories from nuanced details in their lives, and creatively explored the design space provided by the system. Drawing from our observations, we discuss possible roles mobile devices could play in people's personal meaning making, creative process, and discovery, in interaction with elements of their physical environment.