DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Technology as Experience
Designing technology for community appropriation
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Making by making strange: Defamiliarization and the design of domestic technologies
ACM Transactions on Computer-Human Interaction (TOCHI)
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
The resourcefulness of everyday design
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Appropriation by adornments: personalization makes the everyday life more pleasant
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
FEATURE: How I learned to stop worrying and love the hackers
interactions - Pencils before pixels: a primer in hand-generated sketching
Learning from IKEA hacking: i'm not one to decoupage a tabletop and call it a day.
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Studying appropriation of everyday technologies: a cognitive approach
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Improving with age: designing enduring interactive products
CHI '09 Extended Abstracts on Human Factors in Computing Systems
DIY for CHI: methods, communities, and values of reuse and customization
CHI '09 Extended Abstracts on Human Factors in Computing Systems
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Awakening to maker methodology: the metamorphosis of a curious caterpillar
Proceedings of the 8th International Conference on Interaction Design and Children
Antiquarian answers: book restoration as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding repair as a creative process of everyday design
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Outlining epistemic interaction
Proceedings of the 30th European Conference on Cognitive Ergonomics
"Apps that make things, not apps that do things": appropriation and assistive learning technologies
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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This paper explores the relationship between personal identity and the act of appropriating digital objects in the home--specifically do-it-yourself--to inform the design of empowering products. It reports ongoing research and provides a preliminary analysis of the Steampunk movement as a case study for personal appropriation. Appropriation-identity design guidelines are provided as a result of the data analysis.