Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ambiguity as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Appropriation of Interactive Technologies: Some Lessons from Placeless Documents
Computer Supported Cooperative Work
Domestic Routines and Design for the Home
Computer Supported Cooperative Work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Conceptualization and appropriation: the evolving use of a collaborative knowledge management system
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Making things work: dimensions of configurability as appropriation work
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Designing familiar open surfaces
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Sustainable interaction design: invention & disposal, renewal & reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The resourcefulness of everyday design
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A sustainable identity: the creativity of an everyday designer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding why we preserve some things and discard others in the context of interaction design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DIY for CHI: methods, communities, and values of reuse and customization
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Empowering products: personal identity through the act of appropriation
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Examining appropriation, re-use, and maintenance for sustainability
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Acting with Technology: Activity Theory and Interaction Design
Acting with Technology: Activity Theory and Interaction Design
Four factors of change: adaptations of everyday design
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Pervasive'12 Proceedings of the 10th international conference on Pervasive Computing
Reclaiming repair: maintenance and mending as methods for design
CHI '13 Extended Abstracts on Human Factors in Computing Systems
A sustainable design fiction: Green practices
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on practice-oriented approaches to sustainable HCI
Commentaries on the special issue on practice-oriented approaches to sustainable HCI
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on practice-oriented approaches to sustainable HCI
Hybrid crafting: towards an integrated practice of crafting with physical and digital components
Personal and Ubiquitous Computing
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This paper presents the findings from an exploratory study that looks at how creativity plays a role in the repair and reuse of objects in the home. We are interested in a particular form of creativity that manifests in the everyday -- what John Dewey [8] describes as a constant doing and undergoing, as we actively adjust to everyday situations. The goal of this study is to show evidence of repair as not only an act of restoration, but also as an act of creativity that entails the repurposing and resourcing of objects. This study is part of a larger research initiative known as the Everyday Design, where it is believed that everyone is a designer and that design is an ongoing activity that includes the repair, modification, and appropriation of design objects and systems. Furthermore, this study serves as baseline research for future investigations in how to inform the design of technologies whose lifecycle can be extended for various contexts of use through repair.