ACM Transactions on Graphics (TOG)
Plans and situated actions: the problem of human-machine communication
Plans and situated actions: the problem of human-machine communication
interactions
Creating the invisible interface: (invited talk)
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Technomethodology: paradoxes and possibilities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computers and other interactive technologies for the home
Communications of the ACM
Interactive systems in domestic environments
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Office Information Systems and Computer Science
ACM Computing Surveys (CSUR)
Office procedure as practical action: models of work and system design
ACM Transactions on Information Systems (TOIS)
Collaborative virtual environments
Communications of the ACM
inTouch: a medium for haptic interpersonal communication
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
The evolution of buildings and implications for the design of ubiquitous domestic environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reciprocal eye contact as an interaction technique
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Designing mobile technologies to support co-present collaboration
Personal and Ubiquitous Computing
What we talk about when we talk about context
Personal and Ubiquitous Computing
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ACM Transactions on Computer-Human Interaction (TOCHI)
What a to-do: studies of task management towards the design of a personal task list manager
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A cognitive meta-analysis of design approaches to interruptions in intelligent environments
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Production of pace as collaborative activity
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Remarkable computing: the challenge of designing for the home
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Incorporating ideas from computer-supported cooperative work
Journal of Biomedical Informatics
Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
A visit to the 'new Utopia': revitalizing democracy, emancipation and quality in co-operative design
Proceedings of the third Nordic conference on Human-computer interaction
Proceedings of the third Nordic conference on Human-computer interaction
Domestic Routines and Design for the Home
Computer Supported Cooperative Work
Accountability in an alarming environment
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Exploring technology adoption and use through the lens of residential mobility
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Contemplative interaction: alternating between immersion and reflection
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Designing for transformations in collaboration: a study of the deployment of homecare technology
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
Ontology-Based User Modeling in an Augmented Audio Reality System for Museums
User Modeling and User-Adapted Interaction
Moving with the times: IT research and the boundaries of CSCW
Computer Supported Cooperative Work
The spatial character of sensor technology
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Supporting ethnographic studies of ubiquitous computing in the wild
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Augmenting refrigerator magnets: why less is sometimes more
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Chatting with teenagers: Considering the place of chat technologies in teen life
ACM Transactions on Computer-Human Interaction (TOCHI)
StickySpots: using location to embed technology in the social practices of the home
Proceedings of the 1st international conference on Tangible and embedded interaction
Hermes@Home: supporting awareness and intimacy between distant family members
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Yesterday’s tomorrows: notes on ubiquitous computing’s dominant vision
Personal and Ubiquitous Computing
Mobile kits and laptop trays: managing multiple devices in mobile information work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The work to make a home network work
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
The resourcefulness of everyday design
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home
Computer Supported Cooperative Work
Designing home availability services
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Location-dependent information appliances for the home
GI '07 Proceedings of Graphics Interface 2007
Supporting the unremarkable: experiences with the obje Display Mirror
Personal and Ubiquitous Computing
Smart bag: managing home and raising children
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Your dinner's calling: supporting family dinnertime activities
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Understanding the Influence of the Users' Context in AmI
Social Science Computer Review
Celebratory technology: new directions for food research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Place and Technology in the Home
Computer Supported Cooperative Work
Making place for clutter and other ideas of home
ACM Transactions on Computer-Human Interaction (TOCHI)
Opening the design space: the soft set of requirements
Proceedings of the 7th ACM conference on Designing interactive systems
More than meets the eye: transforming the user experience of home network management
Proceedings of the 7th ACM conference on Designing interactive systems
The soft qualities of interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Range: exploring implicit interaction through electronic whiteboard design
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Deploying research technology in the home
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Resilience in the face of innovation: Household trials with BubbleBoard
International Journal of Human-Computer Studies
Defining, designing, and evaluating peripheral displays: an analysis using activity theory
Human-Computer Interaction
Designing an Interactive Messaging and Reminder Display for Elderly
AmI '08 Proceedings of the European Conference on Ambient Intelligence
Robots in the wild: understanding long-term use
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
A sustainable identity: the creativity of an everyday designer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Extraordinary computing: religion as a lens for reconsidering the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sharing empty moments: design for remote couples
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stress outsourced: a haptic social network via crowdsourcing
CHI '09 Extended Abstracts on Human Factors in Computing Systems
CHI '09 Extended Abstracts on Human Factors in Computing Systems
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
The ins and outs of home networking: The case for useful and usable domestic networking
ACM Transactions on Computer-Human Interaction (TOCHI)
The conference room as a toolbox: technological and social routines in corporate meeting spaces
Proceedings of the fourth international conference on Communities and technologies
ICT4D and the learning sciences
ICLS'08 Proceedings of the 8th international conference on International conference for the learning sciences - Volume 3
Aesthetics in Human-Computer Interaction: Views and Reviews
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
From spaces to places: emerging contexts in mobile privacy
Proceedings of the 11th international conference on Ubiquitous computing
Pêle-Mêle, une étude de la communication multi-échelles
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Generative walkthroughs: to support creative redesign
Proceedings of the seventh ACM conference on Creativity and cognition
Digital parenting: designing children's safety
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
The roles that make the domestic work
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Embedding expression: Pervasive computing architecture for art and entertainment
Pervasive and Mobile Computing
The infrastructure problem in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How routine learners can support family coordination
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Assembling connected cooperative residential domains
The disappearing computer
"My Roomba is Rambo": intimate home appliances
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
Digital plumbing: the mundane work of deploying UbiComp in the home
Personal and Ubiquitous Computing
Towards activity representations for describing task dynamics
TAMODIA'07 Proceedings of the 6th international conference on Task models and diagrams for user interface design
Making infrastructure visible for nomadic work
Pervasive and Mobile Computing
Routine as resource for the design of learning systems
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Advancing the state of home networking
Communications of the ACM
International Journal of Human-Computer Studies
Learning patterns of pick-ups and drop-offs to support busy family coordination
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Home automation in the wild: challenges and opportunities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding repair as a creative process of everyday design
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
An examination of how households share and coordinate the completion of errands
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Time, ownership and awareness: the value of contextual locations in the home
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Principles of smart home control
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
ICCSA'10 Proceedings of the 2010 international conference on Computational Science and Its Applications - Volume Part I
Envisioning ubiquitous computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Unremarkable errors: low-level disturbances in infusion pump use
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Family and design in the IDC and CHI communities
Proceedings of the 11th International Conference on Interaction Design and Children
Refactoring network infrastructure to improve manageability: a case study of home networking
ACM SIGCOMM Computer Communication Review
I'll knock you when I'm ready...: reflecting on media richness beyond bandwidth and imitation
Proceedings of the Designing Interactive Systems Conference
Unremarkable networking: the home network as a part of everyday life
Proceedings of the Designing Interactive Systems Conference
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
The human infrastructure of ICTD
Proceedings of the 4th ACM/IEEE International Conference on Information and Communication Technologies and Development
What next, ubicomp?: celebrating an intellectual disappearing act
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Building the future with envisioning
interactions
You never call: Demoting unused contacts on mobile phones using DMTR
Personal and Ubiquitous Computing
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Manifestations of everyday design: guiding goals and motivations
Proceedings of the 9th ACM Conference on Creativity & Cognition
TimelyPresent: Connecting families across continents
International Journal of Human-Computer Studies
From ubicomp to ubiex(pectations)
Telematics and Informatics
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In this paper, we seek to contribute to the Ubiquitous Computing agenda by focusing on one of its earliest, but most difficult, design ambitions - making technology "invisible in use". We draw on field studies of domestic life as this domain is becoming increasingly important for new technologies and challenges many of the assumptions we take for granted in the design of technologies for the workplace. We use some examples of domestic routines to identify a number of insights into what it means for features of activities to be "unremarkable". We conclude by using these insights to critique some of the current emphases in Ubiquitous Computing research, and suggest how we might better understand the HCI issues of what will be required to develop technologies that really are "invisible in use"