The work to make a network work: studying CSCW in action
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Casablanca: designing social communication devices for the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The usability of everyday technology: emerging and fading opportunities
ACM Transactions on Computer-Human Interaction (TOCHI)
At Home with Ubiquitous Computing: Seven Challenges
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Designing Collaborative Systems: A Practical Guide to Ethnography
Designing Collaborative Systems: A Practical Guide to Ethnography
The drift table: designing for ludic engagement
CHI '04 Extended Abstracts on Human Factors in Computing Systems
The 2005 UbiApp Workshop: What Makes Good Application-Led Research?
IEEE Pervasive Computing
Real-World Ubicomp Deployments: Lessons Learned
IEEE Pervasive Computing
Moving Out of the Lab: Deploying Pervasive Technologies in a Hospital
IEEE Pervasive Computing
HomeNote: supporting situated messaging in the home
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Home networking and HCI: what hath god wrought?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The work to make a home network work
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
Deploying research technology in the home
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Theme issue on social interaction and mundane technologies
Personal and Ubiquitous Computing
Home automation in the wild: challenges and opportunities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The network from above and below
Proceedings of the first ACM SIGCOMM workshop on Measurements up the stack
Interacting with infrastructure: a case for breaching experiments in home computing research
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
"I had a dream and i built it": power and self-staging in ubiquitous high-end homes
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Unremarkable networking: the home network as a part of everyday life
Proceedings of the Designing Interactive Systems Conference
Checkpoints, hotspots and standalones: placing smart services over time and place
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Implementation of a cost-effective home lighting control system on embedded Linux with OpenWrt
Personal and Ubiquitous Computing
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Deploying UbiComp in real homes is central to realizing Weiser's grand vision of `invisible' computing. It is essential to moving design out of the lab and making it into an unremarkable feature of everyday life. Deployment can be problematic, however, and in ways that a number of researchers have already pointed to. In this paper, we wish to complement the community's growing understanding of challenges to deployment. We focus on `digital plumbing'--i.e., the mundane work involved in installing ubiquitous computing in real homes. Digital plumbing characterizes the act of deployment. It draws attention to the work of installation: to the collaborative effort of co-situating prototypical technologies in real homes, to the competences involved, the practical troubles encountered, and the demands that real world settings place on the enterprise. We provide an ethnographic study of the work. It makes visible the unavoidable need for UbiComp researchers to develop new technologies with respect to existing technological arrangements in the home and to develop methods and tools that support the digital plumber in planning and preparing for change, in managing the contingencies that inevitably occur in realizing change, and in coordinating digital plumbing and maintaining awareness of change.