Orchestrating a mixed reality game 'on the ground'
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design in the absence of practice: breaching experiments
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Designing for ephemerality and prototypicality
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Domestic Routines and Design for the Home
Computer Supported Cooperative Work
Collaborating around collections: informing the continued development of photoware
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Taking technomethodology seriously: hybrid change in the ethnomethodology-design relationship
European Journal of Information Systems - Special issue: "Interpretive" approaches to information systems and computing
User-centred design and evaluation of ubiquitous services
Proceedings of the 23rd annual international conference on Design of communication: documenting & designing for pervasive information
Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility
Moving with the times: IT research and the boundaries of CSCW
Computer Supported Cooperative Work
A decomposition of UAV-related situation awareness
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Developing Digital Records: Early Experiences of Record and Replay
Computer Supported Cooperative Work
Achieving Dependability in the Configuration, Integration and Testing of Healthcare Technologies
Computer Supported Cooperative Work
Computer Supported Cooperative Work
Computer Supported Cooperative Work
The usability of collaborative virtual environments and methods for the analysis of interaction
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game
Computer Supported Cooperative Work
Dependable domestic systems design: A socio-technical approach
Interacting with Computers
Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Barriers to virtual collaboration
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Colour management is a socio-technical problem
Proceedings of the 2008 ACM conference on Computer supported cooperative work
The ins and outs of home networking: The case for useful and usable domestic networking
ACM Transactions on Computer-Human Interaction (TOCHI)
Grounded design: Design patterns as the link between theory and practice
Computers in Human Behavior
Some considerations about collaborative systems supporting knowledge management in organizations
WSEAS Transactions on Computers
Classification of patient case discussions through analysis of vocalisation graphs
Proceedings of the 2009 international conference on Multimodal interfaces
Understanding interaction in hybrid ubiquitous computing environments
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
Co-designing communication technology with and for families: methods, experience, results and impact
The disappearing computer
Assembling connected cooperative residential domains
The disappearing computer
Digital plumbing: the mundane work of deploying UbiComp in the home
Personal and Ubiquitous Computing
Fieldwork for requirements: Frameworks for mobile healthcare applications
International Journal of Human-Computer Studies
Developing a framework of common information space (CIS): grounded theory analysis of airport CIS
CRIWG'10 Proceedings of the 16th international conference on Collaboration and technology
Socio-technical systems: From design methods to systems engineering
Interacting with Computers
From ethnographic study to mixed reality: a remote collaborative troubleshooting system
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Three sequential positions of query repair in interactions with internet search engines
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Locating experience: touring a pervasive performance
Personal and Ubiquitous Computing
Computer Supported Cooperative Work
Cooperation, curiosity and creativity as virtues in participatory design
Procedings of the Second Conference on Creativity and Innovation in Design
Supporting traditional music-making: designing for situated discretion
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
How two players negotiate rhythm in a shared rhythm game
Proceedings of the 7th Audio Mostly Conference: A Conference on Interaction with Sound
In at the Deep End: An Activity-Led Introduction to First Year Creative Computing
Computer Graphics Forum
Uncovering practices of making energy consumption accountable: A phenomenological inquiry
ACM Transactions on Computer-Human Interaction (TOCHI)
Wild in the Laboratory: A Discussion of Plans and Situated Actions
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
Applying the lens of sensory ethnography to sustainable HCI
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on practice-oriented approaches to sustainable HCI
How physicians 'achieve overview': a case-based study in a hospital ward
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Reflections on 25 Years of Ethnography in CSCW
Computer Supported Cooperative Work
Hi-index | 0.00 |