Computers and other interactive technologies for the home
Communications of the ACM
interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pattern-based support for interactive design in domestic settings
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Digital Family Portrait Field Trial: Support for Aging in Place
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Daily HRI evaluation at a classroom environment: reports from dance interaction experiments
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Interactions with a moody robot
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Service robots in the domestic environment: a study of the roomba vacuum in the home
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
EACE '05 Proceedings of the 2005 annual conference on European association of cognitive ergonomics
How robotic products become social products: an ethnographic study of cleaning in the home
Proceedings of the ACM/IEEE international conference on Human-robot interaction
Humanoid robots as a passive-social medium: a field experiment at a train station
Proceedings of the ACM/IEEE international conference on Human-robot interaction
Young researchers' views on the current and future state of HRI
Proceedings of the ACM/IEEE international conference on Human-robot interaction
User-centered approach to path planning of cleaning robots: analyzing user's cleaning behavior
Proceedings of the ACM/IEEE international conference on Human-robot interaction
Housewives or technophiles?: understanding domestic robot owners
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction
Computers in Entertainment (CIE) - Social television and user interaction
CHI '08 Extended Abstracts on Human Factors in Computing Systems
A Two-Month Field Trial in an Elementary School for Long-Term Human–Robot Interaction
IEEE Transactions on Robotics
How do you play with a robotic toy animal?: a long-term study of Pleo
Proceedings of the 9th International Conference on Interaction Design and Children
Transferring human-human interaction studies to HRI scenarios in public space
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Living with a robot companion: empirical study on the interaction with an artificial health advisor
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Will your household adopt your new robot?
interactions
Hospital robot at work: something alien or an intelligent colleague?
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
User experience of industrial robots over time
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
Affect misattribution procedure: an implicit technique to measure user experience in hri
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
Interaction scenarios for HRI in public space
ICSR'11 Proceedings of the Third international conference on Social Robotics
People's perception of domestic service robots: same household, same opinion?
ICSR'11 Proceedings of the Third international conference on Social Robotics
Design and evaluation techniques for authoring interactive and stylistic behaviors
ACM Transactions on Interactive Intelligent Systems (TiiS)
Lessons learned from robotic vacuum cleaners entering the home ecosystem
Robotics and Autonomous Systems
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It has long been recognized that novelty effects exist in the interaction with technologies. Despite this recognition, we still know little about the novelty effects associated with domestic robotic appliances and more importantly, what occurs after the novelty wears off. To address this gap, we undertook a longitudinal field study with 30 households to which we gave Roomba vacuuming robots and then observed use over six months. During this study, which spans over 149 home visits, we encountered methodological challenges in understanding households' usage patterns. In this paper we report on our longitudinal research, focusing particularly on the methods that we used 1) to understand human-robot interaction over time despite the constraints of privacy and temporality in the home, and 2) to uncover information when routines became less conscious to the participants themselves.