Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
interactions
Interaction relabelling and extreme characters: methods for exploring aesthetic interactions
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
From use to presence: on the expressions and aesthetics of everyday computational things
ACM Transactions on Computer-Human Interaction (TOCHI)
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Remarkable computing: the challenge of designing for the home
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Understanding spaces as places: extending interaction design paradigms
Cognition, Technology and Work
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Fragile and magical: materiality of computational technology as design material
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Palpable time for heterogeneous care communities
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Designing familiar open surfaces
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Opening the design space: the soft set of requirements
Proceedings of the 7th ACM conference on Designing interactive systems
Assemblies of heterogeneous technologies at the neonatal intensive care unit
AmI'07 Proceedings of the 2007 European conference on Ambient intelligence
Moving on from weiser's vision of calm computing: engaging ubicomp experiences
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
From the gaming experience to the wider user experience
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
"Luckily, I don't need it": elderly and the use of artifacts for time management
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
YPhone: applying generation y interactions into an office context
Proceedings of the 2013 conference on Computer supported cooperative work companion
Designing generation Y interaction by eliciting interaction qualities
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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This article provides a methodological perspective on the notion of the aesthetics of interaction in ambient computing systems. Aesthetics of interaction is challenged by the design proposal for the soft qualities of interaction, which is used as a tool to complement existing design methodologies. The perspective presented is based on work conducted in the Neonatal Intensive Care Unit at Siena Hospital in Italy, as a part of the EU PalCom project. The early outcomes provide a heuristic account which questions the design process by fostering the novel complexity of ambient technologies in delicate and fragile settings.