Designing interaction
Artificial Intelligence - Special volume on computational research on interaction and agency, part 2
Adapting the environment instead of oneself
Adaptive Behavior - Special issue on environment structure and behavior
Distributed cognition: toward a new foundation for human-computer interaction research
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shift Changes, Updates, and the On-Call Architecture in Space Shuttle Mission Control
Computer Supported Cooperative Work
Interfacing with the invisible computer
Proceedings of the second Nordic conference on Human-computer interaction
IEEE Intelligent Systems
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This paper describes how computer-human interaction in ambient computing environments can be best informed by conceptualizing of such environments as problem solving systems. Typically, such systems comprise multiple human and technological agents that meet the demands imposed by problem constraints through dynamic collaboration. A key assertion is that the design of ambient computing environments towards efficacious human-machine collaboration can benefit from an understanding of competence models of human-human and animal-animal collaboration. Consequently, design principles for such environments are derived from a review of competent collaboration in human groups, such as sport teams, and animal groups, such as wolf packs.