Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
UIST'007 (panel): where will we be ten years from now?
Proceedings of the 10th annual ACM symposium on User interface software and technology
CyberDesk: a framework for providing self-integrating context-aware services
IUI '98 Proceedings of the 3rd international conference on Intelligent user interfaces
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The anatomy of a context-aware application
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
Location Information Management
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
Augmented Reality in a Wide Area Sentient Environment
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
Ubiquitous computing: the impact on future interaction paradigms and HCI research
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Reciprocal eye contact as an interaction technique
CHI '03 Extended Abstracts on Human Factors in Computing Systems
The butt of the iceberg: hidden security problems of ubiquitous systems
Ambient intelligence
Proceedings of the third Nordic conference on Human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mixed interaction space: designing for camera based interaction with mobile devices
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Interacting with a speckled world
Proceedings of the 1st international workshop on Advanced data processing in ubiquitous computing (ADPUC 2006)
Embodied data objects: tangible interfaces to information appliances
Proceedings of the 44th annual Southeast regional conference
Agent coordination and communication in sociotechnological systems: Design and measurement issues
Interacting with Computers
Really, really small: the palpability of the invisible
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
An Architecture for Interactive Context-Aware Applications
IEEE Pervasive Computing
Disembedding computers: interfacing ubiquitous computers
European Conference on Cognitive Ergonomics: Designing beyond the Product --- Understanding Activity and User Experience in Ubiquitous Environments
I Bet You Look Good on the Wall: Making the Invisible Computer Visible
AmI '09 Proceedings of the European Conference on Ambient Intelligence
A multidimensional classification model for the interaction in reactive media rooms
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
Visually interactive location-aware computing
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
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The Ubicomp scenario of wirelessly networked processors embedded in everyday objects has been dubbed "the invisible computer". Users no longer interact with a computer but with familiar objects whose functionality is transparently enhanced by computing features.Using the results of an extensive survey of past and current Ubicomp research (Rehman 2001), we highlight the major problem of this new style of interaction: because the computer is invisible, the user lacks an appropriate cognitive mod el for it, and cannot predict the behaviour or even the available features of the system. We argue that effective and usable Ubicomp systems will have to make the invisible computer visible.