Heuristics for designing enjoyable user interfaces: lessons from computer games
Human factors in computer systems
The invisible computer
Doom as an interface for process management
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Life on the Screen: Identity in the Age of the Internet
Life on the Screen: Identity in the Age of the Internet
Computers as Theatre
ACM SIGCHI Bulletin
Making by making strange: Defamiliarization and the design of domestic technologies
ACM Transactions on Computer-Human Interaction (TOCHI)
Persuasion in Recommender Systems
International Journal of Electronic Commerce
Understanding the nature of online emotional experiences: a study of enjoyment as a web experience
Proceedings of the 11th International Conference on Electronic Commerce
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding web enjoyment experiences and informal learning: A study in a museum context
Decision Support Systems
Examining the impact of rich media on consumer willingness to pay in online stores
Electronic Commerce Research and Applications
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