Aaron's code
ambientROOM: integrating ambient media with architectural space
CHI 98 Cconference Summary on Human Factors in Computing Systems
Informative art: using amplified artworks as information displays
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Sense and sensibility: evaluation and interactive art
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Aware Home: A Living Laboratory for Ubiquitous Computing Research
CoBuild '99 Proceedings of the Second International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Pattern-based support for interactive design in domestic settings
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
Artifacts of the Presence Era: Using Information Visualization to Create an Evocative Souvenir
INFOVIS '04 Proceedings of the IEEE Symposium on Information Visualization
Making by making strange: Defamiliarization and the design of domestic technologies
ACM Transactions on Computer-Human Interaction (TOCHI)
ACM SIGGRAPH 2005 Electronic Art and Animation Catalog
ACM SIGGRAPH 2005 Electronic Art and Animation Catalog
Funology: from usability to enjoyment
Funology: from usability to enjoyment
The experience of enchantment in human–computer interaction
Personal and Ubiquitous Computing
Image Processing, Analysis, and Machine Vision
Image Processing, Analysis, and Machine Vision
Work, locales and distributed social worlds
ECSCW'95 Proceedings of the fourth conference on European Conference on Computer-Supported Cooperative Work
Living with tableau machine: a longitudinal investigation of a curious domestic intelligence
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Rudiments 1, 2 & 3: design speculations on autonomy
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Personal and Ubiquitous Computing
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We introduce a design strategy, alien presence, which combines work in human---computer interaction, artificial intelligence, and media art to create enchanting experiences involving reflection over and contemplation of daily activities. An alien presence actively interprets and characterizes daily activity and reflects it back via generative, ambient displays that avoid simple one-to-one mappings between sensed data and output. We describe the alien presence design strategy for achieving enchantment, and report on Tableau Machine, a concrete example of an alien presence design for domestic spaces. We report on an encouraging formative evaluation indicating that Tableau Machine does indeed support reflection and actively engages users in the co-construction of meaning around the display.