Intelligence without representation
Artificial Intelligence
Computation and Human Experience
Computation and Human Experience
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The ALIVE system: full-body interaction with autonomous agents
CA '95 Proceedings of the Computer Animation
Emotion and sociable humanoid robots
International Journal of Human-Computer Studies - Application of affective computing in humanComputer interaction
Robot's play: interactive games with sociable machines
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Two-way eye contact between humans and robots
Proceedings of the 6th international conference on Multimodal interfaces
Interactions with a moody robot
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
The advisor robot: tracing people's mental model from a robot's physical attributes
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
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Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design
Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design
Enhancing ubiquitous computing with user interpretation: field testing the home health horoscope
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Alien presence in the home: the design of Tableau Machine
Personal and Ubiquitous Computing
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
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Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
Magic cards: a paper tag interface for implicit robot control
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Intrinsically motivated machines
50 years of artificial intelligence
The cog project: building a humanoid robot
Computation for metaphors, analogy, and agents
Mechanical hijacking: how robots can accelerate UbiComp deployments
Proceedings of the 13th international conference on Ubiquitous computing
At the seams: DIYbio and opportunities for HCI
Proceedings of the Designing Interactive Systems Conference
Tangible autonomous interfaces (TAIs): exploring autonomous behaviours in TUIs
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Autonomous behaviour in tangible user interfaces as a design factor
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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This work describes the design process and installation of three speculative, rudimentary machines, or rudiments. Through careful iterations in their design, the rudiments are intended to provoke curiosity and discussion around the possibility of autonomy in interactive systems. The design of the rudiments is described in detail, alongside the design decisions that were made to suggest a machine autonomy and to provoke discussion. Some preliminary reflections from installing the rudiments in two separate households are also reported. Widely divergent opinions of the rudiments from the two households are used to discuss a number of themes for thinking about autonomy and interactive systems design. Overall, the presented work adopts a perspective strongly oriented towards guiding future research, but, importantly, aims to do so by opening up and exposing the design possibilities rather than constraining them.