ChatterBots, TinyMuds, and the Turing test: entering the Loebner Prize competition
AAAI '94 Proceedings of the twelfth national conference on Artificial intelligence (vol. 1)
The media equation: how people treat computers, television, and new media like real people and places
Fast Lighting Independent Background Subtraction
International Journal of Computer Vision - Special issue on a special section on visual surveillance
Integrated learning for interactive synthetic characters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Building a Multimodal Human-Robot Interface
IEEE Intelligent Systems
Three sources of information in social learning
Imitation in animals and artifacts
The ALIVE system: full-body interaction with autonomous agents
CA '95 Proceedings of the Computer Animation
Background Modeling for Segmentation of Video-Rate Stereo Sequences
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Integrated Person Tracking Using Stereo, Color, and Pattern Detection
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Sociable machines: expressive social exchange between humans and robots
Sociable machines: expressive social exchange between humans and robots
Computer Music Journal
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
CLIVE --- An Artificially Intelligent Chat Robot for Conversational Language Practice
SETN '08 Proceedings of the 5th Hellenic conference on Artificial Intelligence: Theories, Models and Applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rudiments 1, 2 & 3: design speculations on autonomy
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
A software framework for multi player robot games
ICSR'10 Proceedings of the Second international conference on Social robotics
Proceedings of the 6th international conference on Human-robot interaction
Contextual recognition of robot emotions
TAROS'11 Proceedings of the 12th Annual conference on Towards autonomous robotic systems
Exploring human-robot interaction through telepresence board games
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Human behavior understanding for robotics
HBU'12 Proceedings of the Third international conference on Human Behavior Understanding
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Personal robots for human entertainment form a new class of computer-based entertainment that is beginning to become commercially and computationally practical. We expect that the principal manifestation of the robots' entertainment capabilities will be socially interactive game playing. We describe this form of gaming and summarize our current efforts in this direction on our lifelike, expressive, autonomous humanoid robot. Our focus is on teaching the robot via playful interaction using natural social gesture and language. We detail this in terms of two broad categories: teaching as play and teaching with play.