Augmenting real-world objects: a paper-based audio notebook
Conference Companion on Human Factors in Computing Systems
Spiritual life and information technology
Communications of the ACM
Casablanca: designing social communication devices for the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AltarNation: interface design for meditative communities
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Give Me That Online Religion
Design studies for a financial management system for micro-credit groups in rural india
CUU '03 Proceedings of the 2003 conference on Universal usability
Only touching the surface: creating affinities between digital content and paper
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Communicating intimacy one bit at a time
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Making by making strange: Defamiliarization and the design of domestic technologies
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
HomeNote: supporting situated messaging in the home
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design
Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design
Sabbath day home automation: "it's like mixing technology and religion"
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the use of large displays in american megachurches
CHI '07 Extended Abstracts on Human Factors in Computing Systems
User-centered design for development
interactions - Designing for seniors: innovations for graying times
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
No more SMS from Jesus: ubicomp, religion and techno-spiritual practices
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Extraordinary computing: religion as a lens for reconsidering the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Values as lived experience: evolving value sensitive design in support of value discovery
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Proceedings of the 11th international conference on Ubiquitous computing
MOSES: exploring new ground in media and post-conflict reconciliation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Transnational times: locality, globality and mobility in technology design and use
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Proceedings of the FSE/SDP workshop on Future of software engineering research
Transnational HCI: humans, computers, and interactions in transnational contexts
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Technology in Protestant Ministry
Computer Supported Cooperative Work
Security in context: investigating the impact of context on attitudes towards biometric technology
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
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In this paper, we report on design-oriented fieldwork and design research conducted over a six-month period in urban centers in the United States and Kenya. The contributions of this work for the CHI/CSCW community are empirical and methodological. First, we describe how recent design discourse around "designing technology for religion" creates an artificial distinction between instrumental and religious ICT use, particularly in developing regions. As illustrative examples, we relate three themes developed in the course of our fieldwork, which we term mindfulness, watchfulness, and embeddedness, to both "secular" and "religious" aspects of life in the communities studied. Second, we make a methodological contribution by describing how we used design sketches of speculative design concepts to extend and complement our fieldwork. By producing these sketches and soliciting feedback, we elicited additional data about how participants viewed the relationship between religion and ICT and prompted self-reflection on our own ideas.