Faltering from ethnography to design
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
The relevance of “work-practice” for design
Computer Supported Cooperative Work
interactions
Office procedure as practical action: models of work and system design
ACM Transactions on Information Systems (TOIS)
Ethnomethodologically informed ethnography and information system design
Journal of the American Society for Information Science
Design at Work: Cooperative Design of Computer Systems
Design at Work: Cooperative Design of Computer Systems
Designing culturally situated technologies for the home
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Orchestrating a mixed reality game 'on the ground'
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cultural probes and the value of uncertainty
interactions - Funology
Making by making strange: Defamiliarization and the design of domestic technologies
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Moving with the times: IT research and the boundaries of CSCW
Computer Supported Cooperative Work
The Frame of the Game: Blurring the Boundary between Fiction and Reality in Mobile Experiences
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The digital music box: using cultural and critical theory to inform design
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Exploring the use of large displays in american megachurches
CHI '07 Extended Abstracts on Human Factors in Computing Systems
What are workplace studies for?
ECSCW'95 Proceedings of the fourth conference on European Conference on Computer-Supported Cooperative Work
Back to the shed: gendered visions of technology and domesticity
Personal and Ubiquitous Computing
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IEEE Pervasive Computing
FEATURE: Transcending disciplinary boundaries in interaction design
interactions - Citizen-Centered Design (Slowly) Revolutionizes the Media and Experience of U.S. Elections
Telling the story of older people e-mailing: An ethnographical study
International Journal of Human-Computer Studies
Software Engineering as Cooperative Work
Computer Supported Cooperative Work
Theme issue on social interaction and mundane technologies
Personal and Ubiquitous Computing
An analysis and critique of Research through Design: towards a formalization of a research approach
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Blue-sky and down-to-earth: how analogous practices can support the user-centred design process
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Ethnographic video as design specs
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Ethnography considered useful: situating criticality
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Part science part magic: analysing the OWL outcomes
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Situating digital storytelling within African communities
International Journal of Human-Computer Studies
Computer Supported Cooperative Work
International Journal of Human-Computer Studies
Computer Supported Cooperative Work
Framespaces: framing of frameworks
Proceedings of the Designing Interactive Systems Conference
Medication management in the making: on ethnography-design relations
Proceedings of the 2013 conference on Computer supported cooperative work
A study on the mediation of students' activities by digital material
Proceedings of the 30th European Conference on Cognitive Ergonomics
Performance-Led Research in the Wild
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
Wild in the Laboratory: A Discussion of Plans and Situated Actions
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
Wild food practices: understanding the wider implications for design and HCI
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Informing future design via large-scale research methods and big data
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Personal and Ubiquitous Computing
Reflections on 25 Years of Ethnography in CSCW
Computer Supported Cooperative Work
Cooking personas: Goal-directed design requirements in the kitchen
International Journal of Human-Computer Studies
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We review the current status of ethnography in systems design. We focus particularly on new approaches to and understandings of ethnography that have emerged as the computer has moved out of the workplace. These seek to implement a different order of ethnographic study to that which has largely been employed in design to date. In doing so they reconfigure the relationship ethnography has to systems design, replacing detailed empirical studies of situated action with studies that provide cultural interpretations of action and critiques of the design process itself. We hold these new approaches to and understandings of ethnography in design up to scrutiny, with the purpose of enabling designers to appreciate the differences between new and existing approaches to ethnography in systems design and the practical implications this might have for design.