A preliminary analysis of the products of HCI research, using pro forma abstracts
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
interactions
Projected realities: conceptual design for cultural effect
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Rapid ethnography: time deepening strategies for HCI field research
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Technology biographies: field study techinques for home use product development
CHI '02 Extended Abstracts on Human Factors in Computing Systems
CHI '02 Extended Abstracts on Human Factors in Computing Systems
"The snatcher catcher": an interactive refrigerator
Proceedings of the second Nordic conference on Human-computer interaction
The evolution of buildings and implications for the design of ubiquitous domestic environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Nostalgia: an evocative tangible interface for elderly users
CHI '03 Extended Abstracts on Human Factors in Computing Systems
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Pools and satellites: intimacy in the city
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
A wheelchair can be fun: a case of emotion-driven design
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
Using digital cultural probes in design with children
Proceedings of the 2003 conference on Interaction design and children
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
The drift table: designing for ludic engagement
CHI '04 Extended Abstracts on Human Factors in Computing Systems
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Using home networks to create atmospheres in the home: technology push or (latent) user need?
Dutch HCI '04 Proceedings of the conference on Dutch directions in HCI
Designing probes for empathy with families
Dutch HCI '04 Proceedings of the conference on Dutch directions in HCI
The interactive thread: exploring methods for multi-disciplinary design
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Cultural probes and the value of uncertainty
interactions - Funology
Proceedings of the third Nordic conference on Human-computer interaction
A visit to the 'new Utopia': revitalizing democracy, emancipation and quality in co-operative design
Proceedings of the third Nordic conference on Human-computer interaction
Living in a zoo: bringing user experiences with technology to life
Proceedings of the third Nordic conference on Human-computer interaction
Urban probes: encountering our emerging urban atmospheres
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mediating intimacy: designing technologies to support strong-tie relationships
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Conveying user values between families and designers
CHI '05 Extended Abstracts on Human Factors in Computing Systems
HOMIE: an artificial companion for elderly people
CHI '05 Extended Abstracts on Human Factors in Computing Systems
SenseMS: a user-centered approach to enrich the messaging experience for teens by non-verbal means
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
In duet with everyday urban settings: a user study of sonic city
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
Censor chair: exploring censorship and social presence through psychophysiological sensing
Proceedings of the 13th annual ACM international conference on Multimedia
The converged appliance: "I love it... but I hate it"
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Emerging research methods for understanding mobile technology use
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Mission from Mars: a method for exploring user requirements for children in a narrative space
Proceedings of the 2005 conference on Interaction design and children
Tangicam: exploring observation tools for children
Proceedings of the 2005 conference on Interaction design and children
Grounding experience: relating theory and method to evaluate the user experience of smartphones
EACE '05 Proceedings of the 2005 annual conference on European association of cognitive ergonomics
Dispelling "design" as the black art of CHI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sashay: designing for wonderment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
From awareness to connectedness: the design and deployment of presence displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Negotiating presence-in-absence: contact, content and context
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Investigating health management practices of individuals with diabetes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The sensual evaluation instrument: developing an affective evaluation tool
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding users in consumer electronics experience design
CHI '06 Extended Abstracts on Human Factors in Computing Systems
I just clicked to say I love you: rich evaluations of minimal communication
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Technology for design education: a case study
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Unfolding the user experience in new scenarios of pervasive interactive TV
CHI '06 Extended Abstracts on Human Factors in Computing Systems
A magic box for understanding intergenerational play
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Culture calling: where is CHI?
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Fostering user-developer collaboration with infrastructure probes
Proceedings of the 2008 international workshop on Cooperative and human aspects of software engineering
Proceedings of the 7th ACM conference on Designing interactive systems
Interfaces with the ineffable: Meeting aesthetic experience on its own terms
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Organizational probes: exploring playful interactions in work environment
ECCE '08 Proceedings of the 15th European conference on Cognitive ergonomics: the ergonomics of cool interaction
Engineering the social: The role of shared artifacts
International Journal of Human-Computer Studies
"This might be stupid, but...": participatory design with community displays and postcards
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Designing technology for sensitive contexts: supporting end-of-life decision making
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Nourishing the ground for sustainable HCI: considerations from ecologically engaged art
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ethnography considered harmful
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Dying, death, and mortality: towards thanatosensitivity in HCI
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Perspective probe: many parts add up to a whole perspective
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Building a unified framework for the practice of experience design
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Explore social behavior around rich-media: a structured diary study
Proceedings of the seventh european conference on European interactive television conference
Supporting Worth Mapping with Sentence Completion
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Microsketching: creating components of complex interactive products and systems
Proceedings of the seventh ACM conference on Creativity and cognition
Social interaction around a rural community photo display
International Journal of Human-Computer Studies
Doing things backwards: the OWL project
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Mapping the landscape of sustainable HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Can we all stand under our umbrella: the arts and design research in HCI
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Trouble-spotting photoshows: capturing everyday HCI experiences
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Participatory design for sustainable campus living
CHI '10 Extended Abstracts on Human Factors in Computing Systems
After Hurricane Katrina: post disaster experience research using HCI tools and techniques
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Participatory sensing in public spaces: activating urban surfaces with sensor probes
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Design's processional character
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Creating a rural community display with local engagement
Proceedings of the 8th ACM Conference on Designing Interactive Systems
An analysis and critique of Research through Design: towards a formalization of a research approach
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Blue-sky and down-to-earth: how analogous practices can support the user-centred design process
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Practice-centered e-science: a practice turn perspective on cyberinfrastructure design
Proceedings of the 16th ACM international conference on Supporting group work
Comparing activity theory with distributed cognition for video analysis: beyond "kicking the tires"
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards a feminist HCI methodology: social science, feminism, and HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Real-time collaborative editing behavior in USA and Japanese distributed teams
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Into the wild: challenges and opportunities for field trial methods
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Jumping between devices and services: towards an integrated concept for social tv
Proceddings of the 9th international interactive conference on Interactive television
Expressing use: infrastructure probes in professional environments
IS-EUD'11 Proceedings of the Third international conference on End-user development
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Bridging the gender and generation gap by ICT applying a participatory design process
Personal and Ubiquitous Computing
Are we there yet? a probing study to inform design for the rear seat of family cars
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Making epistemological trouble: Third-paradigm HCI as successor science
Interacting with Computers
Using probes to create child personas for games
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Tracing situated effects of innovative design methods: inexperienced designers' practices
Procedings of the Second Conference on Creativity and Innovation in Design
Discovering Madeira: a case study of cultural probes
Procedings of the Second Conference on Creativity and Innovation in Design
CHI '12 Extended Abstracts on Human Factors in Computing Systems
UCD: critique via parody and a sequel
CHI '12 Extended Abstracts on Human Factors in Computing Systems
The significant screwdriver: care, domestic masculinity, and interaction design
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Involving players earlier in the game design process using cultural probes
Proceedings of the 4th International Conference on Fun and Games
Investigating receptiveness to sensing and inference in the home using sensor proxies
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Enough power to move: dimensions for representing energy availability
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Photo sharing in small groups: identifying design drivers for desired user experiences
Proceeding of the 16th International Academic MindTrek Conference
Using a Participatory Action Research Approach to Design a Lecture Podcasting System
International Journal of Mobile and Blended Learning
Designing collaboration: comparing cases exploring cultural probes as boundary-negotiating objects
Proceedings of the 2013 conference on Computer supported cooperative work
Involving users in the wild-Participatory product development in and with online communities
International Journal of Human-Computer Studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A load of cobbler's children: beyond the model designing processor
CHI '13 Extended Abstracts on Human Factors in Computing Systems
On legitimacy: designer as minor scientist
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Digital portraits: photo-sharing after domestic violence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A design-led inquiry into personhood in dementia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Cooking personas: Goal-directed design requirements in the kitchen
International Journal of Human-Computer Studies
Child-centered game development (CCGD): developing games with children at school
Personal and Ubiquitous Computing
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We trace how cultural probes have been adopted and adapted by the HCI community. The flexibility of probes has been central to their uptake, resulting in a proliferation of divergent uses and derivatives. The varying patterns of adaptation of the probes reveal important underlying issues in HCI, suggesting underacknowledged disagreements about valid interpretation and the relationship between methods and their underlying methodology. With this analysis, we aim to clarify discussions around probes, and, more importantly, around how we define and evaluate methods in HCI, especially those grounded in unfamiliar conceptions of how research should be done.