interactions
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The familiar stranger: anxiety, comfort, and play in public places
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Impossible geographies of belonging
Proceedings of the 13th annual ACM international conference on Multimedia
Teaching embodied interaction design practice
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Instant archaeologies: digital lenses to probe and to perforate the urban fabric
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Re-space-ing place: "place" and "space" ten years on
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HCI and new media arts: methodology and evaluation
CHI '07 Extended Abstracts on Human Factors in Computing Systems
CHI '07 Extended Abstracts on Human Factors in Computing Systems
A Look at Tokyo Youth at Leisure: Towards the Design of New Media to Support Leisure Outings
Computer Supported Cooperative Work
New musical interfaces in context: sonic interaction design in the urban setting
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
How probes inform and influence the design process
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Designs on dignity: perceptions of technology among the homeless
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Urban sensing systems: opportunistic or participatory?
Proceedings of the 9th workshop on Mobile computing systems and applications
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Reflections on the role of seeding in social design
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Values as lived experience: evolving value sensitive design in support of value discovery
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Perspective probe: many parts add up to a whole perspective
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Professional probes: a pleasurable little extra for the participant's work
IASTED-HCI '07 Proceedings of the Second IASTED International Conference on Human Computer Interaction
Pursuing genius loci: interaction design and natural places
Personal and Ubiquitous Computing
Cleanly: trashducation urban system
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Prisense: privacy-preserving data aggregation in people-centric urban sensing systems
INFOCOM'10 Proceedings of the 29th conference on Information communications
Participatory sensing in public spaces: activating urban surfaces with sensor probes
Proceedings of the 8th ACM Conference on Designing Interactive Systems
UBI challenge workshop 2010: real world urban computing
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Enhancing interactive public displays with social networking services
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Animate objects: how physical motion encourages public interaction
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Instrumenting the city: developing methods for observing and understanding the digital cityscape
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting design for mobile people: a material-istic approach
CHI '12 Extended Abstracts on Human Factors in Computing Systems
No cure for curiosity: linking physical and digital urban layers
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
This is not classified: everyday information seeking and encountering in smart urban spaces
Personal and Ubiquitous Computing
Adding an interactive display to a public basketball hoop can motivate players and foster community
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Fostering ambiguity: decontextualizing and repurposing a familiar public display
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Sustainable HCI for grassroots urban food-growing communities
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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Urban Atmospheres captures a unique, synergistic moment - expanding urban populations, rapid adoption of Bluetooth mobile devices, tiny ad hoc sensor networks, and the widespread influence of wireless technologies across our growing urban landscapes. The United Nations recently reported that 48 percent of the world's population current live in urban areas and that this number is expected to exceed the 50 percent mark world wide by 2007 [1]. In developed nations the number of urban dwellers is even more dramatic - expected to exceed 75%. Current studies project Bluetooth-enabled devices to reach 5.4 billion units by 2005 - five times the number of mobile phones or Internet connections [2]. Mobile phone penetration already exceeds 80% of the population in places like the European Union (EU) and parts of Asia [3]. WiFi hardware is being deployed at the astonishing rate of one every 4 seconds globally [4]. We argue that now is the time to initiate inspirational research into the very essence of these newly emerging technological urban spaces. We desire to move towards an improved understanding of the emotional experience of urban life. This paper describes Urban Probes - a lightweight, provocative, intervention methodology designed to rapidly deconstruct urban situations, reveal new opportunities for technology in urban spaces, and guide future long term research in urban computing. We also describe a completed Urban Probe exploring urban trash.