Re-place-ing space: the roles of place and space in collaborative systems
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Physical spaces, virtual places and social worlds: a study of work in the virtual
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Proceedings of the Sixth European conference on Computer supported cooperative work
The Rise of the Network Society
The Rise of the Network Society
Revisiting the visit:: understanding how technology can shape the museum visit
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Creating assemblies:: aboard the Ghost Ship
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Where on-line meets on the streets: experiences with mobile mixed reality games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hyper-coordination via mobile phones in Norway
Perpetual contact
FIASCO: game interface for location-based play
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Domestic Routines and Design for the Home
Computer Supported Cooperative Work
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
The social side of gaming: a study of interaction patterns in a massively multiplayer online game
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Urban probes: encountering our emerging urban atmospheres
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cooperation in massively distributed information spaces
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
The work to make a home network work
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
Places: People, Events, Loci --- the Relation of Semantic Frames in the Construction of Place
Computer Supported Cooperative Work
Living for the global city: mobile kits, urban interfaces, and ubicomp
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Picking pockets on the lawn: the development of tactics and strategies in a mobile game
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Making there: methods to uncover egocentric experience in a dialogic of natural places
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Who killed design?: addressing design through an interdisciplinary investigation
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Location-dependent information appliances for the home
GI '07 Proceedings of Graphics Interface 2007
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Accountabilities of presence: reframing location-based systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cultural theory and real world design: Dystopian and Utopian Outcomes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
In-car gps navigation: engagement with and disengagement from the environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Settings for Collaboration: the Role of Place
Computer Supported Cooperative Work
Places: People, Events, Loci --- the Relation of Semantic Frames in the Construction of Place
Computer Supported Cooperative Work
Documents in Place: Demarcating Places for Collaboration in Healthcare Settings
Computer Supported Cooperative Work
Place as media in pervasive games
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
Through the looking glass: game worlds as representations and views from elsewhere
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
Affective geographies: toward a richer cartographic semantics for the geospatial web
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Design for coincidence: incorporating real world artifacts in location based games
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Theorizing mobility in community networks
International Journal of Human-Computer Studies
Storied spaces: Cultural accounts of mobility, technology, and environmental knowing
International Journal of Human-Computer Studies
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era
Charitable technologies: opportunities for collaborative computing in nonprofit fundraising
Proceedings of the 2008 ACM conference on Computer supported cooperative work
The distributed studio: towards a theory of virtual place for creative collaboration
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Askus: Amplifying Mobile Actions
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
TimePlace: Towards a Populated 3D Information Place
SOCINFO '09 Proceedings of the 2009 International Workshop on Social Informatics
From spaces to places: emerging contexts in mobile privacy
Proceedings of the 11th international conference on Ubiquitous computing
Home curation versus teenage photography: Photo displays in the family home
International Journal of Human-Computer Studies
Pursuing genius loci: interaction design and natural places
Personal and Ubiquitous Computing
On the "localness" of user-generated content
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Understanding distributed collaboration in emergency animal disease response
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Designing spatial story-telling software
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
How smart homes learn: the evolution of the networked home and household
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
The experience of photologging: global mechanisms and local interactions
Personal and Ubiquitous Computing
Participatory problem solving through interactive environments
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
A model for designing geocollaborative artifacts and applications
CRIWG'09 Proceedings of the 15th international conference on Groupware: design, implementation, and use
The co-evolution of taxi drivers and their in-car navigation systems
Pervasive and Mobile Computing
Places for lightweight group meetings: the design of come together
Proceedings of the 16th ACM international conference on Supporting group work
Awareness checklist: reviewing the quality of awareness support in collaborative applications
CRIWG'10 Proceedings of the 16th international conference on Collaboration and technology
Computer Supported Cooperative Work
Situations and interactions: digital café squatting and participatory design
Proceedings of the 11th Biennial Participatory Design Conference
Geovisualisation: sense-making and knowledge discovery with location-based data
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Re-encountering space through 1-bit interactions
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Meet Eater: affectionate computing, social networks and human-plant interaction
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Blended interaction spaces for distributed team collaboration
ACM Transactions on Computer-Human Interaction (TOCHI)
Tertiary-Level Telehealth: A Media Space Application
Computer Supported Cooperative Work
Design interventions for open-air museums: applying and extending the principles of 'assembly'
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Transnational HCI: humans, computers, and interactions in transnational contexts
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Lessons from touring a location-based experience
Pervasive'11 Proceedings of the 9th international conference on Pervasive computing
Beyond mobile collaboration: toward metropolitan-scale geocentric crowdsourcing
Proceedings of the 2nd international workshop on Ubiquitous crowdsouring
Locating experience: touring a pervasive performance
Personal and Ubiquitous Computing
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Places for digital ecosystems, digital ecosystems in places
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
Adapting collaborative radiological practice to low-resource environments
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Interaction proxemics and image use in neurosurgery
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ar-CHI-Tecture: architecture and interaction
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Virtual prototyping using miniature model and visualization for interactive public displays
Proceedings of the Designing Interactive Systems Conference
Democratizing ubiquitous computing: a right for locality
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
The Cross-Purposes of Cross-Posting: Boundary Reshaping Behavior in Online Discussion Communities
Information Systems Research
Interacting with Computers
Audio pacemaker: walking, talking indigenous knowledge
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
The value of things: cultural context in the design of digital materiality
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Mobile exploration of geotagged photographs
Personal and Ubiquitous Computing
"Un-googling" publications: the ethics and problems of anonymization
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Creating a sense of place with a deliberately constrained virtual environment
International Journal of Cognitive Performance Support
Towards an ecological inquiry in child-computer interaction
Proceedings of the 12th International Conference on Interaction Design and Children
Waving to a touch interface: descriptive field study of a multipurpose multimodal public display
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Walking and the social life of solar charging in rural africa
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on practice-oriented approaches to sustainable HCI
International Journal of Mobile and Blended Learning
Living the indie life: mapping creative teams in a 48 hour game jam and playing with data
Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death
"Real, but Glossy": technology and the practical pursuit of magic in modern weddings
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Gelatine: making coworking places gel for better collaboration and social learning
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Supporting Effortless Coordination: 25 Years of Awareness Research
Computer Supported Cooperative Work
Constructing CSCW: The First Quarter Century
Computer Supported Cooperative Work
Reviewing the quality of awareness support in collaborative applications
Journal of Systems and Software
Creating a model of the dynamics of socio-technical groups
User Modeling and User-Adapted Interaction
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In the ten years since the distinction between "place" and "space" emerged as a consideration for CSCW researchers and designers, the concepts have proven useful across a range of domains. In that same period of time, wireless and mobile technologies have given us new sites at which to examine the issues of space, practice, and mobility. These changes suggest that it might be fruitful to re-examine the issues of place and space in light of recent developments. In particular, the nature of space and spatiality deserve further consideration.