Re-place-ing space: the roles of place and space in collaborative systems
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Social translucence: an approach to designing systems that support social processes
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Distributed cognition: toward a new foundation for human-computer interaction research
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Smart Mobs: The Next Social Revolution
Smart Mobs: The Next Social Revolution
Unpacking "privacy" for a networked world
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Notification and awareness: synchronizing task-oriented collaborative activity
International Journal of Human-Computer Studies - Notification user interfaces
Tracking moving devices with the cricket location system
Proceedings of the 2nd international conference on Mobile systems, applications, and services
Fast methods for kernel-based text analysis
ACL '03 Proceedings of the 41st Annual Meeting on Association for Computational Linguistics - Volume 1
Personal, Portable, Pedestrian: Mobile Phones in Japanese Life
Personal, Portable, Pedestrian: Mobile Phones in Japanese Life
Social matching: A framework and research agenda
ACM Transactions on Computer-Human Interaction (TOCHI)
Distributed intelligence: extending the power of the unaided, individual human mind
Proceedings of the working conference on Advanced visual interfaces
Re-space-ing place: "place" and "space" ten years on
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
A diary study of mobile information needs
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An examination of daily information needs and sharing opportunities
Proceedings of the 2008 ACM conference on Computer supported cooperative work
End-User Development and Meta-design: Foundations for Cultures of Participation
IS-EUD '09 Proceedings of the 2nd International Symposium on End-User Development
Social disclosure of place: from location technology to communication practices
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
SocioNet: A Context-Aware Approach for Lowering the Communication Barrier
OTM '09 Proceedings of the Confederated International Workshops and Posters on On the Move to Meaningful Internet Systems: ADI, CAMS, EI2N, ISDE, IWSSA, MONET, OnToContent, ODIS, ORM, OTM Academy, SWWS, SEMELS, Beyond SAWSDL, and COMBEK 2009
Location-based crowdsourcing: extending crowdsourcing to the real world
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Kitokito: supporting impromptu collaboration in participatory sensing using smart camera phones
Proceedings of the 8th ACM Conference on Embedded Networked Sensor Systems
Beyond mobile collaboration: toward metropolitan-scale geocentric crowdsourcing
Proceedings of the 2nd international workshop on Ubiquitous crowdsouring
Qviz: visualizer of ramen queues
Proceedings of the 13th international conference on Ubiquitous computing
Crowdsourced news reporting: supporting news content creation with mobile phones
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Location-based crowdsourcing of hyperlocal news: dimensions of participation preferences
Proceedings of the 17th ACM international conference on Supporting group work
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Information sharing has undeniably become ubiquitous in the Internet age. The global village created on the Internet provides people with instant access to information and news on events occurring in a remote area, including access to video content on websites such as YouTube . Thus, the Internet has helped us overcome barriers to information. However, we cannot conceive an event happening in a remote area and respond to it with relevant actions in a real-time fashion. To overcome this problem, we propose a system called Askus , a mobile platform for supporting networked actions. Askus facilitates an extension of the conceivable space and action by including humans in the loop. In Askus , a person's request is transmitted to a suitable person who will then act in accordance with the request at a remote site. Based on a diary study that led to detailed understanding about mobile assistance needs in everyday life, we developed the Askus platform and implemented the PC-based and mobile phone-based prototypes. We also present the results from our preliminary field trial.