Re-place-ing space: the roles of place and space in collaborative systems
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
An adaptive interactive agent for route advice
Proceedings of the third annual conference on Autonomous Agents
Computation and Human Experience
Computation and Human Experience
Ambiguity as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Of maps and guidebooks: designing geographical technologies
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Personal and Ubiquitous Computing
How Users Matter: The Co-Construction of Users and Technology (Inside Technology)
How Users Matter: The Co-Construction of Users and Technology (Inside Technology)
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
It's a long way to Monte Carlo: probabilistic display in GPS navigation
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Re-space-ing place: "place" and "space" ten years on
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Consuming video on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Taking shortcuts: embedded physical interfaces for spatial navigation
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
EyeSpy: supporting navigation through play
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A tag in the hand: supporting semantic, social, and spatial navigation in museums
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Games for passengers: accounting for motion in location-based applications
Proceedings of the 4th International Conference on Foundations of Digital Games
Supporting map-based wayfinding with tactile cues
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Tacticycle: a tactile display for supporting tourists on a bicycle trip
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
User experience with in-car GPS navigation systems: comparing the young and elderly drivers
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
The commodification of location: dynamics of power in location-based systems
Proceedings of the 11th international conference on Ubiquitous computing
Converging mediations of space in computer games and spatial navigation systems
Proceedings of the Sixth Australasian Conference on Interactive Entertainment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mapping the landscape of sustainable HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GPS and road map navigation: the case for a spatial framework for semantic information
Proceedings of the International Conference on Advanced Visual Interfaces
The co-evolution of taxi drivers and their in-car navigation systems
Pervasive and Mobile Computing
Aesthetics and usability of in-vehicle navigation displays
International Journal of Human-Computer Studies
T2.O.M. T.O.M.: techniques and technologies for an ontology-based mobility tool with open maps
ICWE'10 Proceedings of the 10th international conference on Current trends in web engineering
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Make a trip an experience: sharing in-car information with passengers
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 13th international conference on Ubiquitous computing
A tactile compass for eyes-free pedestrian navigation
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Time affordances and physical mobility in the context of ubiquitous technologies
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Supporting spatial awareness and independent wayfinding for pedestrians with visual impairments
The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
Augmenting spatial skills with mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The normal natural troubles of driving with GPS
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tacticycle: supporting exploratory bicycle trips
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Pedestrian navigation with a mobile device: strategy use and environmental learning
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
Capture the car!: qualitative in-situ methods to grasp the automotive context
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Development of an automotive user interface design knowledge system
Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Trip experience sampling: assessing driver experience in the field
Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Pedestrian position and pathway in the design of 3D mobile interactive navigation aid
Proceedings of the 10th International Conference on Advances in Mobile Computing & Multimedia
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GPS: A Turn by Turn Case-in-Point
Journal of Cases on Information Technology
Community engagements with living sensing systems
Proceedings of the 9th ACM Conference on Creativity & Cognition
In-car game design for children: child vs. parent perspective
Proceedings of the 12th International Conference on Interaction Design and Children
'Eyes free' in-car assistance: parent and child passenger collaboration during phone calls
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Making sense of screen mobility: dynamic maps and cartographic literacy in a highly mobile activity
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Become a member of the last gentlemen: designing for prosocial driving
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
3D Maps in Mobile Devices: Pathway Analysis for Interactive Navigation Aid
International Journal of Mobile Computing and Multimedia Communications
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Although in-car GPS navigation technology is proliferating, it is not well understood how its use alters the ways people interpret their environment and navigate through it. We argue that GPS-based car navigation might disengage people from their surrounding environment, but also has the potential to open up novel ways to engage with it. We present an ethnographically-informed study with GPS users, showing evidence for practices of disengagement as well as new opportunities for engagement, illustrating our findings using rich descriptions from the field. Grounded in our observations we propose design principles for GPS systems that support richer experiences of driving. We argue that for a fuller understanding of issues of disengagement and engagement with the environment we need to move beyond a focus on the (re)design of GPS devices, and point to future directions of work that embrace a broader perspective.