AudioGPS: Spatial Audio Navigation with a Minimal Attention Interface
Personal and Ubiquitous Computing
Tactual Displays for Wearable Computing
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Tactons: structured tactile messages for non-visual information display
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Effectiveness of directional vibrotactile cuing on a building-clearing task
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Waypoint navigation with a vibrotactile waist belt
ACM Transactions on Applied Perception (TAP)
GpsTunes: controlling navigation via audio feedback
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Mobile navigation support for pedestrians: can it work and does it pay off?
interactions - Gadgets '06
Acquisition of spatial knowledge in location aware mobile pedestrian navigation systems
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Comparing physical, automatic and manual map rotation for pedestrian navigation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
In-car gps navigation: engagement with and disengagement from the environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Effects of mobile map orientation and tactile feedback on navigation speed and situation awareness
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sweep-Shake: finding digital resources in physical environments
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Supporting map-based wayfinding with tactile cues
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Where is my team: supporting situation awareness with tactile displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Field-Based Validation of a Tactile Navigation Device
IEEE Transactions on Haptics
"I did it my way": moving away from the tyranny of turn-by-turn pedestrian navigation
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
The influence of angle size in navigation applications using pointing gestures
HAID'10 Proceedings of the 5th international conference on Haptic and audio interaction design
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
Smartphone haptic feedback for nonvisual wayfinding
The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility
6th senses for everyone!: the value of multimodal feedback in handheld navigation aids
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
PocketNavigator: studying tactile navigation systems in-situ
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards an objective comparison of scanning-based interaction techniques
HAID'12 Proceedings of the 7th international conference on Haptic and Audio Interaction Design
Dude, where's my car?: in-situ evaluation of a tactile car finder
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
I want to view it my way: interfaces to mobile maps should adapt to the user's orientation skills
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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This paper reports from the first systematic investigation on how to guide people to a destination using the haptic feedback of a mobile phone and its experimental evaluation. The aim was to find a navigation aid that works hands-free, reduces the users' distraction, and can be realised with widely available handheld devices. To explore the design space we developed and tested different prototypes. Drawing on the results of these tests we present the concept of a tactile compass, which encodes the direction of a location "as the crow flies" in rhythmic patterns and its distance in the pause between two patterns. This paper also reports from the first experimental comparison of such tactile displays with visual navigation systems. The tactile compass was used to continuously display the location of a destination from the user's perspective (e.g. ahead, close). In a field experiment including the tactile compass and an interactive map three conditions were investigated: tactile only, visual only, and combined. The results provide evidence that cueing spatial locations in vibration patterns can form an effective and efficient navigation aid. Between the conditions, no significant differences in the navigation performance were found. The tactile compass used alone could significantly reduce the amount of distractive interaction and together with the map it improved the participants' confidence in the navigation system.