Wearable interfaces for orientation and wayfinding
Assets '00 Proceedings of the fourth international ACM conference on Assistive technologies
Tactons: structured tactile messages for non-visual information display
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Effectiveness of directional vibrotactile cuing on a building-clearing task
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Waypoint navigation with a vibrotactile waist belt
ACM Transactions on Applied Perception (TAP)
Designing haptic icons to support collaborative turn-taking
International Journal of Human-Computer Studies
Effects of mobile map orientation and tactile feedback on navigation speed and situation awareness
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Using tactile rhythm to convey interpersonal distances to individuals who are blind
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Supporting map-based wayfinding with tactile cues
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
A tactile compass for eyes-free pedestrian navigation
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Guiding tourists through haptic interaction: vibration feedback in the lund time machine
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part II
HapticPulse --- reveal your heart rate in physical activities
HAID'12 Proceedings of the 7th international conference on Haptic and Audio Interaction Design
Vibrobelt: tactile navigation support for cyclists
Proceedings of the 2013 international conference on Intelligent user interfaces
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A group of friends visiting a crowded and noisy music festival is an example of a situation where knowing the location of other people is important, but where external factors, such as darkness or noise, can limit the ability to keep track of the others. By combining theories about situation awareness and cognitive processing we inferred that communicating information via the sense of touch is a promising approach in such situations. We therefore investigated how to present the location of several people using a tactile torso display. In particular we focused on encoding spatial distances in the tactile signals. We experimentally compared encoding spatial distances in the rhythm, duration, and intensity of a tactile signal. Our findings show that all parameters are suited to encode distances. None of it was clearly outperformed. We then embedded our tactile location encoding into a fast-paced 3D multiplayer game. In this game, team play and the awareness of the team members' locations are crucial for the success in the game. The results provides evidence that the locations of the team members could be processed effectively despite the game's high cognitive demands. In addition, the team equipped with the tactile display showed a better team play and a higher situation awareness.