AudioGPS: Spatial Audio Navigation with a Minimal Attention Interface
Personal and Ubiquitous Computing
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Waypoint navigation with a vibrotactile waist belt
ACM Transactions on Applied Perception (TAP)
ACM SIGGRAPH 2007 art gallery
ONTRACK: Dynamically adapting music playback to support navigation
Personal and Ubiquitous Computing
Using tactile rhythm to convey interpersonal distances to individuals who are blind
CHI '09 Extended Abstracts on Human Factors in Computing Systems
SWAN: System for Wearable Audio Navigation
ISWC '07 Proceedings of the 2007 11th IEEE International Symposium on Wearable Computers
Audio Bubbles: Employing Non-speech Audio to Support Tourist Wayfinding
HAID '09 Proceedings of the 4th International Conference on Haptic and Audio Interaction Design
Sweep-Shake: finding digital resources in physical environments
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Where is my team: supporting situation awareness with tactile displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"I did it my way": moving away from the tyranny of turn-by-turn pedestrian navigation
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Scanning angles for directional pointing
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Pointing for non-visual orientation and navigation
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
A real-world study of an audio-tactile tourist guide
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Dude, where's my car?: in-situ evaluation of a tactile car finder
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
STRAVIGATION: a vibrotactile mobile navigation for exploration-like sightseeing
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
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This paper describes the vibrationnal feedback that was chosen for the guiding interaction part of the Lund Time Machine application. This tourist guide provides information on points of interests along a trail, and guides the user along it. The interface uses audio and tactile modalities to be accessible in situations where the visual channel is not available. To navigate to the next goal, the user scans around and feels the phone vibrating in the correct direction. The distance coding was embedded in the directional feedback by making the bursts more frequent when getting closer to the goal. The design was first evaluated in a controlled study and then validated as usable and non-obtrusive within an evaluation in the real context of use.