Bearing-based selection in mobile spatial interaction
Personal and Ubiquitous Computing
Nonvisual, Distal Tracking of Mobile Remote Agents in Geosocial Interaction
LoCA '09 Proceedings of the 4th International Symposium on Location and Context Awareness
Sweep-Shake: finding digital resources in physical environments
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Evaluating haptics for information discovery while walking
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"I did it my way": moving away from the tyranny of turn-by-turn pedestrian navigation
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Scanning angles for directional pointing
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Pointing for non-visual orientation and navigation
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
The influence of angle size in navigation applications using pointing gestures
HAID'10 Proceedings of the 5th international conference on Haptic and audio interaction design
Sasayaki: augmented voice web browsing experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sound parameters for expressing geographic distance in a mobile navigation application
Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound
EyeSound: single-modal mobile navigation using directionally annotated music
AH '12 Proceedings of the 3rd Augmented Human International Conference
Guiding tourists through haptic interaction: vibration feedback in the lund time machine
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part II
Understanding auditory navigation to physical landmarks
HAID'12 Proceedings of the 7th international conference on Haptic and Audio Interaction Design
Using sound to enhance users' experiences of mobile applications
Proceedings of the 7th Audio Mostly Conference: A Conference on Interaction with Sound
A real-world study of an audio-tactile tourist guide
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Urban exploration using audio scents
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
A web-based evaluation framework for spatial instruction-giving systems
ACL '12 Proceedings of the ACL 2012 System Demonstrations
Navigation your way: from spontaneous independent exploration to dynamic social journeys
Personal and Ubiquitous Computing
Auditory display design for exploration in mobile audio-augmented reality
Personal and Ubiquitous Computing
Navigation by pointing to GPS locations
Personal and Ubiquitous Computing
Testing two tools for multimodal navigation
Advances in Human-Computer Interaction
Classic and Alternative Mobile Search: A Review and Agenda
International Journal of Mobile Human Computer Interaction
Play it by ear: a case for serendipitous discovery of places with musicons
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Listening to music on personal, digital devices whilst mobile is an enjoyable, everyday activity. We explore a scheme for exploiting this practice to immerse listeners in navigation cues. Our prototype, ONTRACK, continuously adapts audio, modifying the spatial balance and volume to lead listeners to their target destination. First we report on an initial lab-based evaluation that demonstrated the approach's efficacy: users were able to complete tasks within a reasonable time and their subjective feedback was positive. Encouraged by these results we constructed a handheld prototype. Here, we discuss this implementation and the results of field-trials. These indicate that even with a low-fidelity realisation of the concept, users can quite effectively navigate complicated routes.