AudioGPS: Spatial Audio Navigation with a Minimal Attention Interface
Personal and Ubiquitous Computing
When and Why Are Visual Landmarks Used in Giving Directions?
COSIT 2001 Proceedings of the International Conference on Spatial Information Theory: Foundations of Geographic Information Science
Gait phase effects in mobile interaction
CHI '05 Extended Abstracts on Human Factors in Computing Systems
GpsTunes: controlling navigation via audio feedback
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Comparing physical, automatic and manual map rotation for pedestrian navigation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
The roaring navigator: a group guide for the zoo with shared auditory landmark display
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
ONTRACK: Dynamically adapting music playback to support navigation
Personal and Ubiquitous Computing
Audio Bubbles: Employing Non-speech Audio to Support Tourist Wayfinding
HAID '09 Proceedings of the 4th International Conference on Haptic and Audio Interaction Design
6th senses for everyone!: the value of multimodal feedback in handheld navigation aids
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Auditory display design for exploration in mobile audio-augmented reality
Personal and Ubiquitous Computing
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We present two studies that seek to better understand the role spatialised (3D) audio can play in supporting effective pedestrian navigation. 24 participants attempted to navigate and locate physical landmarks in a local botanical gardens using a gpsTunes [1] based auditory navigation system coupled with a map. Participants were significantly better at locating prominent than non-prominent physical landmarks. However, no significant quantative difference was found between the use of a map only and map + audio. Qualitative analysis revealed significant issues when physical landmarks are used, and common strategies when combining audio and map navigation. We highlight the implications of these in relation to existing work, and provide guidelines for future designers to employ.