Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An empirical comparison of use-in-motion evaluation scenarios for mobile computing devices
International Journal of Human-Computer Studies
Sweep-Shake: finding digital resources in physical environments
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Scanning angles for directional pointing
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
PocketNavigator: vibro-tactile waypoint navigation for everyday mobile devices
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
The influence of angle size in navigation applications using pointing gestures
HAID'10 Proceedings of the 5th international conference on Haptic and audio interaction design
A tactile compass for eyes-free pedestrian navigation
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
NaviRadar: a novel tactile information display for pedestrian navigation
Proceedings of the 24th annual ACM symposium on User interface software and technology
6th senses for everyone!: the value of multimodal feedback in handheld navigation aids
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
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The direction where a user points a mobile phone to can be measured with the phone's integrated compass. Pointing over time and with varying direction is often referred to as "scanning", which is an emerging interaction technique and increasingly applied in the field of mobile navigation and orientation. Because there is no need to look at the screen while scanning, often haptic or audio feedback is used. In fact there exist several different scanning-based interaction concepts. However, until now it is impossible to analyse and compare these techniques systematically to identify the best concept for a certain scenario. In this paper we investigated how our own Tactile Compass scanning technique has been used in a field study. Based on our observations we identified a set of measures, which we propose to become a standard set for the analysis and comparison of scan-based interaction techniques. We further argue that our contribution may be beneficial for the creation of guidelines and support designers in selecting a proper scan-based interaction technique.