International Journal of Human-Computer Studies
Lessons from the lighthouse: collaboration in a shared mixed reality system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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ACM Transactions on Applied Perception (TAP)
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CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Dynamic shared visual spaces: experimenting with automatic camera control in a remote repair task
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Iterative design of MOVE: A situationally appropriate vehicle navigation system
International Journal of Human-Computer Studies
In-car gps navigation: engagement with and disengagement from the environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual information as a conversational resource in collaborative physical tasks
Human-Computer Interaction
Are we there yet? a probing study to inform design for the rear seat of family cars
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
I need help!: exploring collaboration in the car
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work Companion
ACM Transactions on Computer-Human Interaction (TOCHI)
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BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
Generating route instructions with varying levels of detail
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Capture the car!: qualitative in-situ methods to grasp the automotive context
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Development of an automotive user interface design knowledge system
Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Trip experience sampling: assessing driver experience in the field
Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Proceedings of the 2013 conference on Computer supported cooperative work
'Eyes free' in-car assistance: parent and child passenger collaboration during phone calls
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Design sketching for assistive travel services
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments
Designing a travel companion for mature age
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments
Alternatives: exploring the car's design space from an experience-oriented perspective
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
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The design of in-vehicle navigation systems fails to take into account the social nature of driving and automobile navigation. In this paper, we consider navigation as a social activity among drivers and navigators to improve design of such systems. We explore the implications of moving from a map-centered, individually-focused design paradigm to one based upon collaborative human interaction during the navigation task. We conducted a qualitative interaction design study of navigation among three types of teams: parents and their teenage children, couples, and unacquainted individuals. We found that collaboration varied among these different teams, and was influenced by social role, as well as the task role of driver or navigator. We also found that patterns of prompts, maneuvers, and confirmations varied among the three teams. We identify overarching practices that differ greatly from the literature on individual navigation. From these discoveries, we present design implications that can be used to inform future navigation systems.