CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Scandinavian Journal of Information Systems
Exploiting space and location as a design framework for interactive mobile systems
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Using while moving: HCI issues in fieldwork environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Dealing with mobility: understanding access anytime, anywhere
ACM Transactions on Computer-Human Interaction (TOCHI)
The Myth of the Paperless Office
The Myth of the Paperless Office
Orchestrating a mixed reality game 'on the ground'
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI)
Accountabilities of presence: reframing location-based systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
In-car gps navigation: engagement with and disengagement from the environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hunting for fun: solitude and attentiveness in collaboration
Proceedings of the 2008 ACM conference on Computer supported cooperative work
UbiGreen: investigating a mobile tool for tracking and supporting green transportation habits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Games for passengers: accounting for motion in location-based applications
Proceedings of the 4th International Conference on Foundations of Digital Games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Locating family values: a field trial of the whereabouts clock
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
Transferring qualities from horseback riding to design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
In the best families: tracking and relationships
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Opportunities exist: continuous discovery of places to perform activities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Motivating mobility: designing for lived motivation in stroke rehabilitation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Unpacking exam-room computing: negotiating computer-use in patient-physician interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The normal natural troubles of driving with GPS
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Dynamic, digital maps are increasingly used in many settings. It is an emerging domain of technology extending on previous maps studies and positioning technology. We draw upon ethnographic field studies of collaborative hunting, where hunting dogs are tracked and their location made visible on digital maps. We discuss mobility of two different kinds. First, we refer to mobility as the practice of physical movements of hunters, dogs and prey. Second, we refer to the movement of symbolic objects on a digital map screen, i.e. screen mobility, and the interpretational work that the hunters do to make sense of it. Representations of motion on a screens, are of ongoing practical concern for the hunters. We show how they interpret such mobility in terms of accelerations, distance, trajectories and temporal alignments. The findings are used to revisit mobility theories and populate them with new notions to inspire design in broad domains.