Re-encountering space through 1-bit interactions

  • Authors:
  • Patrick Burns;Matthew J. D'Orazio;Harry Rolf

  • Affiliations:
  • University of Tasmania, Sandy Bay, Tas, Australia;University of Tasmania, Sandy Bay, Tas, Australia;University of Tasmania, Sandy Bay, Tas, Australia

  • Venue:
  • Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
  • Year:
  • 2010

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Abstract

Transient spaces---locations one passes through on their way to other destinations---often remain overlooked and unused. In this paper we present the design of an intervention to revitalise the unused transient space of Hobart's Salamanca Lawns at night. It would enable people to re-encounter the space through social interaction. We developed and field tested a prototype using colourful game tokens (1-bit LEDs). Scattered in and around the Lawns, the LEDs drew the attention of passers-by, enticing them onto the Lawns. Once there participants could take part in a communal game using the tokens. Our evaluation revealed this was an effective way to draw the attention of passers-by and that further prototyping and evaluation would be valuable.