interactions
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Urban probes: encountering our emerging urban atmospheres
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sonic City: the urban environment as a musical interface
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive public sound art: a case study
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Squidball: an experiment in large-scale motion capture and game design
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
DESIRE '10 Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design
Hi-index | 0.00 |
The distinctive features of interactive sound installations in public space are considered, with special attention to the rich, if undoubtedly difficult, environments in which they exist. It is argued that such environments, and the social contexts that they imply, are among the most valuable features of these works for the approach that we have adopted to creation as research practice. The discussion is articulated through case studies drawn from two of our installations, Recycled Soundscapes (2004) and Skyhooks (2006). Implications for the broader design of new musical instruments are presented.