Context-aware sensor-doll as a music expression device
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Software Organization for Dynamic and Adaptable Wearable Systems
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Networked Wearable Musical Instruments Will Bring A New Musical Culture
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
The importance of parameter mapping in electronic instrument design
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
The Aesthetics of Failure: "Post-Digital" Tendencies in Contemporary Computer Music
Computer Music Journal
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Reach: dynamic textile patterns for communication and social expression
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Sound feedback for powerful karate training
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
In duet with everyday urban settings: a user study of sonic city
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
GoingPublik: using realtime global score synthesis
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Seven mile boots: implications of an everyday interface
Proceedings of the 13th annual ACM international conference on Multimedia
A flexible system for creating music while interacting with the computer
Proceedings of the 13th annual ACM international conference on Multimedia
Mobile music technology: report on an emerging community
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
A framework for spatial interaction in locative media
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
CaMus: live music performance using camera phones and visual grid tracking
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
More than meets the eye: an exploratory study of context photography
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
CaMus2: collaborative music performance with mobile camera phones
Proceedings of the international conference on Advances in computer entertainment technology
Schwelle: sensor augmented, adaptive sound design for live theatrical performance
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
New musical interfaces in context: sonic interaction design in the urban setting
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
Proceedings of the 7th ACM conference on Designing interactive systems
Proceedings of the 7th ACM conference on Designing interactive systems
ExternalEyes: evaluating the visual abstraction of human emotion on a public wearable display device
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Cultural mobilities: diversity and agency in urban computing
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Social inclusion through the digital economy: digital creative engagement and youth-led innovation
Proceedings of the 9th International Conference on Interaction Design and Children
Checkpoints, hotspots and standalones: placing smart services over time and place
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
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In the project Sonic City, we have developed a system that enables users to create electronic music in real time by walking through and interacting with the urban environment. We explore the use of public space and everyday behaviours for creative purposes, in particular the city as an interface and mobility as an interaction model for electronic music making. A multi-disciplinary design process resulted in the implementation of a wearable, context-aware prototype. The system produces music by retrieving information about context and user action and mapping it to real-time processing of urban sounds. Potentials, constraints, and implications of this type of music creation are discussed.