The BubbleBadge: a wearable public display
CHI '99 Extended Abstracts on Human Factors in Computing Systems
StartleCam: A Cybernetic Wearable Camera
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
The Comfort Assessment of Wearable Computers
ISWC '02 Proceedings of the 6th IEEE International Symposium on Wearable Computers
Analysis of Wearable Interface Factors for Appropriate Information Notification
ISWC '04 Proceedings of the Eighth International Symposium on Wearable Computers
Sonic City: the urban environment as a musical interface
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
IEEE Pervasive Computing
A wearable folding display for self-expression
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Designing a personal visualization projection of online social identity
CHI '11 Extended Abstracts on Human Factors in Computing Systems
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This research presents a functional model for a wearable display that describes the typical contextual relationships surrounding its everyday use. Two wearable display devices were developed that sense and visually represent skin conductivity level, as an objective measurement of the physiological arousal in humans. Each device uses a distinct display technique, which varies in the level of comprehensibility and ambiguity it affords to those who view it over a period of time. A short observation and pilot study of usage patterns of each display technique was conducted to assess the qualitative comfort and usability issues of wearable computing displays in everyday environments.