Research through design as a method for interaction design research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Information Sky: Exploring the Visualization of Information on Architectural Ceilings
IV '08 Proceedings of the 2008 12th International Conference Information Visualisation
ExternalEyes: evaluating the visual abstraction of human emotion on a public wearable display device
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Computers in Human Behavior
SixthSense: a wearable gestural interface
ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation
Designing for mobile interaction with augmented objects
Proceedings of the 2012 International Symposium on Pervasive Displays
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In this paper, we report on the design, implementation and evaluation of a personal visualization projection, which provides onlookers with a real-time view of the online social identity of the wearer. The wearable system was developed as a novel means of electronic self-expression, and for catalyzing increased social interaction between the wearer and onlookers with similar or complementary personality characteristics. The interactive prototype, driven by a handheld "pico" projector, was evaluated with two groups of four participants each. Based on a case study analysis followed by focus groups, we present our findings according to a contextual evaluation model, which includes aspects of environment, usability, privacy, ambientness, social interaction, and insight.