Meme tags and community mirrors: moving from conferences to collaboration
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Integrating E-Commerce and Games
Personal and Ubiquitous Computing
Privacy and information integrity in wearable computing and ubiquitous computing
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Augmented Workspace: The World as Your Desktop
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
The WearBoy: A Platform for Low-Cost Public Wearable Devices
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
ExternalEyes: evaluating the visual abstraction of human emotion on a public wearable display device
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Enhancing interactional synchrony with an ambient display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
You can wear it, but do they want to share it or stare at it?
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
EUC'05 Proceedings of the 2005 international conference on Embedded and Ubiquitous Computing
An interactive belt-worn badge with a retractable string-based input mechanism
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We are exploring the design space of wearable computers by designing "public" wearable computer displays. This paper describes our first prototype, the BubbleBadge. By effectively turning the wearer's private display "inside out", the BubbleBadge transforms the wearable computing concept by making digital information public rather than private. User tests showed that the device introduces a new way to interact with information-providing devices, suggesting that it would be valuable to explore the concept further.