interactions
Personal and Ubiquitous Computing
Technology as Experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Crafts praxis for critical wearables design
AI & Society
Aesthetics and experience-centered design
ACM Transactions on Computer-Human Interaction (TOCHI)
Digital technologies and the emotional family
International Journal of Human-Computer Studies
The interplay of beauty, goodness, and usability in interactive products
Human-Computer Interaction
User experience over time: an initial framework
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making history: intentional capture of future memories
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experience-Centered Design: Designers, Users, and Communities in Dialogue
Experience-Centered Design: Designers, Users, and Communities in Dialogue
Empathy, participatory design and people with dementia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Portraits of individuals with dementia: views of care managers
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Writers and practitioners in dementia care have invoked personhood to offer potential for preserving the agency of people living with dementia. In this context we use personhood to explore how relationships bring agentive potential to experience-centered design through a co-creative, design-led inquiry with Gillian, a woman living with dementia, and John her husband. We designed bespoke probes to empathically engage the couple in the design of both jewellery and digital jewellery to support Gillian's personhood. Our design activity addressed the relationships involved in the context of Gillian's family life and the progression of her illness and how they could be mediated technologically. Reminiscence became, through Gillian and John's own hands, acts of sense making and legacy. The process of design became the way of conducting the inquiry and the designed artifacts became ways of posing questions to make sense of our experiences together.