User-derived impact analysis as a tool for usability engineering
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving human-computer interaction—a quest for cognitive science
Interfacing thought: cognitive aspects of human-computer interaction
Plans and situated actions: the problem of human-machine communication
Plans and situated actions: the problem of human-machine communication
gIBIS: a hypertext tool for exploratory policy discussion
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Contextual design: an emergent view of system design
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing interaction
Embedding computer-based critics in the contexts of design
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Applying design methodology to software development
Proceedings of the 1st conference on Designing interactive systems: processes, practices, methods, & techniques
interactions
ACM Transactions on Information Systems (TOIS)
Social translucence: designing social infrastructures that make collective activity visible
Communications of the ACM - Supporting community and building social capital
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Design-oriented human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A persistent chat space for work groups: the design, evaluation and deployment of loops
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Real life experiences with experience design
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Research through design as a method for interaction design research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting design studio culture in HCI
CHI '07 Extended Abstracts on Human Factors in Computing Systems
I see evidence of research...what about design?
interactions - Societal interfaces: solving problems, affecting change
Seeing is believing: designing visualizations for managing risk and compliance
IBM Systems Journal
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Towards a new set of ideals: consequences of the practice turn in tangible interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
Defending design decisions with usability evidence: a case study
CHI '08 Extended Abstracts on Human Factors in Computing Systems
What is good?: a comparison between the quality criteria used in design and science
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Envisioning systemic effects on persons and society throughout interactive system design
Proceedings of the 7th ACM conference on Designing interactive systems
Where all the interaction is: sketching in interaction design as an embodied practice
Proceedings of the 7th ACM conference on Designing interactive systems
Interfaces with the ineffable: Meeting aesthetic experience on its own terms
ACM Transactions on Computer-Human Interaction (TOCHI)
Design research as explanation: perceptions in the field
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Aesthetics in Human-Computer Interaction: Views and Reviews
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
Generative walkthroughs: to support creative redesign
Proceedings of the seventh ACM conference on Creativity and cognition
Presence: Teleoperators and Virtual Environments
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Design's processional character
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Ideation decks: a card-based design ideation tool
Proceedings of the 8th ACM Conference on Designing Interactive Systems
An analysis and critique of Research through Design: towards a formalization of a research approach
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Facilitating continuity: exploring the role of digital technology in physical rehabilitation
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Ahab's leg: exploring the issues of communicating semi-formal requirements to the final users
CAiSE'10 Proceedings of the 22nd international conference on Advanced information systems engineering
Multi-field relations in designing for short-range RFID
Personal and Ubiquitous Computing
Issues in designing novel applications for emerging multimedia technologies
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
Data Souvenirs: Environmental psychology and reflective design
International Journal of Human-Computer Studies
Understanding interaction design practices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making spaces: how design workbooks work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Modern software product support processes and the usage of multimedia formats
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making epistemological trouble: Third-paradigm HCI as successor science
Interacting with Computers
Procedings of the Second Conference on Creativity and Innovation in Design
Information studies, the humanities, and design research: interdisciplinary opportunities
Proceedings of the 2012 iConference
Proceedings of the 2012 iConference
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Writing the experience of information retrieval: digital collection design as a form of dialogue
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Becoming-sound: affect and assemblage in improvisational digital music making
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding agency in interaction design materials
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Crafting quality in design: integrity, creativity, and public sensibility
Proceedings of the Designing Interactive Systems Conference
On the role of design in information visualization
Information Visualization - Special issue on State of the Field and New Research Directions
Strong concepts: Intermediate-level knowledge in interaction design research
ACM Transactions on Computer-Human Interaction (TOCHI)
Attention to detail: annotations of a design process
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Values-led participatory design: mediating the emergence of values
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Of Catwalk Technologies and Boundary Creatures
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
Applying the lens of sensory ethnography to sustainable HCI
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on practice-oriented approaches to sustainable HCI
Former les futurs concepteurs de systèmes homme-machine complexes
Proceedings of the 25ième conférence francophone on l'Interaction Homme-Machine
Tradeoffs in design research: development oriented triangulation
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
Crafting interaction: The epistemology of modern programming
Personal and Ubiquitous Computing
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We discuss the legacy and processes of creative design, and differentiate it from the type of user-centered design commonly found in CHI. We provide an example of this process, and discuss how design practice constitutes an essential mode of inquiry. We argue the complementary nature of creative design and user-centered design practices. Syncretic disciplines shift and drift from their original practice. A key issue is how CHI is to respond to changes in acceptable design practice. A key contribution of this work is an illustrative example showing how designers can communicate their intellectual rigor to the CHI community.