interactions
Creative cognition in design: processes of exceptional designers
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Dispelling "design" as the black art of CHI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
User evaluation of Físchlár-News: An automatic broadcast news delivery system
ACM Transactions on Information Systems (TOIS)
Human-centered computing: a multimedia perspective
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Research through design as a method for interaction design research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Transfer scenarios: grounding innovation with marginal practices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mo Músaem Fíorúil: A Web-Based Search and Information Service for Museum Visitors
ICIAR '08 Proceedings of the 5th international conference on Image Analysis and Recognition
User-Feedback on a Feature-Rich Photo Organiser
WIAMIS '08 Proceedings of the 2008 Ninth International Workshop on Image Analysis for Multimedia Interactive Services
Balancing the power of multimedia information retrieval and usability in designing interactive tv
Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
Creative thinking in design: an introduction
SoD '07 Proceedings of the 2007 Symposium on Science of Design
Context-aware person identification in personal photo collections
IEEE Transactions on Multimedia - Special issue on integration of context and content
Video shot boundary detection: Seven years of TRECVid activity
Computer Vision and Image Understanding
Interactive experiments in object-based retrieval
CIVR'06 Proceedings of the 5th international conference on Image and Video Retrieval
Event detection in field sports video using audio-visual features and a support vector Machine
IEEE Transactions on Circuits and Systems for Video Technology
Designing interactive applications to support novel activities
Advances in Human-Computer Interaction
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Emerging computational multimedia tools and techniques promise powerful ways to organise, search and browse our ever-increasing multimedia contents by automating annotation and indexing, augmenting meta-data, understanding media contents, linking related pieces of information amongst them, and providing intriguing visualisation and exploration front-ends. Identifying real-world scenarios and designing interactive applications that leverage these developing multimedia technology is certainly an important research topic in itself but poses a number of challenges: the currently practiced methodologies and tools in the field of Human-Computer Interaction and Interaction Design seem to work better when the target users and usage requirements have been clearly identified and understood in advance whereas much of what emerging multimedia technology could offer is expected to create completely new user activities and usage that we are not aware of; immature multimedia tools currently being researched are not good enough to be the core engines of real-world applications today, making realistic user studies through deployment difficult; our future interaction platforms will be more than just desktop PC, Web, or mobile devices but many other forms of tangible, embedded, physical appliances which we expect the currently developing multimedia technology would be coupled with. In this paper, these challenges and the insights into how we could get over them are explored based on the author's decade-long experience in designing novel interactive applications for multimedia technology.