An interactive comic book presentation for exploring video
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
On the move with a magic thing: role playing in concept design of mobile services and devices
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Things aren't what they seem to be: innovation through technology inspiration
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
The history tablecloth: illuminating domestic activity
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Transfer scenarios: grounding innovation with marginal practices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating user interface systems research
Proceedings of the 20th annual ACM symposium on User interface software and technology
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mo Músaem Fíorúil: A Web-Based Search and Information Service for Museum Visitors
ICIAR '08 Proceedings of the 5th international conference on Image Analysis and Recognition
User-Feedback on a Feature-Rich Photo Organiser
WIAMIS '08 Proceedings of the 2008 Ninth International Workshop on Image Analysis for Multimedia Interactive Services
Designing a touch-screen sensecam browser to support an aging population
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Rapidly exploring application design through speed dating
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
An analysis and critique of Research through Design: towards a formalization of a research approach
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Issues in designing novel applications for emerging multimedia technologies
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
Design Research Through Practice: From the Lab, Field, and Showroom
Design Research Through Practice: From the Lab, Field, and Showroom
Grounded Innovation: Strategies for Creating Digital Products
Grounded Innovation: Strategies for Creating Digital Products
A fieldwork of the future with user enactments
Proceedings of the Designing Interactive Systems Conference
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R&D in media-related technologies including multimedia, information retrieval, computer vision, and the semantic web is experimenting on a variety of computational tools that, if sufficiently matured, could support many novel activities that are not practiced today. Interactive technology demonstration systems produced typically at the end of their projects show great potential for taking advantage of technological possibilities. These demo systems or "demonstrators" are, even if crude or farfetched, a significant manifestation of the technologists' visions in transforming emerging technologies into novel usage scenarios and applications. In this paper, we reflect on design processes and crucial design decisions made while designing some successful, web-based interactive demonstrators developed by the authors. We identifymethodological issues in applying today's requirementdriven usability engineering method to designing this type of novel applications and solicit a clearer distinction between designing mainstream applications and designing novel applications. More solution-oriented approaches leveraging design thinking are required, and more pragmatic evaluation criteria is needed that assess the role of the system in exploiting the technological possibilities to provoke further brainstorming and discussion. Such an approach will support a more efficient channelling of the technology-to-application transformation which are becoming increasingly crucial in today's context of rich technological possibilities.