Retrospective on a year of participatory design using the PICTIVE technique
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM
Sketching storyboards to illustrate interface behaviors
Conference Companion on Human Factors in Computing Systems
Actors, hairdos & videotape—informance design
CHI '94 Conference Companion on Human Factors in Computing Systems
Video artifacts for design: bridging the Gap between abstraction and detail
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Composing letters with a simulated listening typewriter
Communications of the ACM
Digital family portraits: supporting peace of mind for extended family members
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making Use: Scenario-Based Design of Human-Computer Interactions
Making Use: Scenario-Based Design of Human-Computer Interactions
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Issues in Personalizing Shared Ubiquitous Devices
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
About Face 2.0: The Essentials of Interaction Design
About Face 2.0: The Essentials of Interaction Design
Video Sketches: Exploring Pervasive Computing Interaction Designs
IEEE Pervasive Computing
The SenseChair: the lounge chair as an intelligent assistive device for elders
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Storyboarding: an empirical determination of best practices and effective guidelines
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Unfolding understandings: co-designing UbiComp In Situ, over time
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Reflective physical prototyping through integrated design, test, and analysis
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
User sketches: a quick, inexpensive, and effective way to elicit more reflective user feedback
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
Principles of smart home control
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Scribe4Me: evaluating a mobile sound transcription tool for the deaf
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Reverse alarm clock: a research through design example of designing for the self
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Opportunities to support parents in managing their children's health
CHI '08 Extended Abstracts on Human Factors in Computing Systems
PRT simulation in an immersive virtual world
Proceedings of the 1st international conference on Simulation tools and techniques for communications, networks and systems & workshops
Using improvisation to enhance the effectiveness of brainstorming
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for the self: making products that help people become the person they desire to be
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Building a unified framework for the practice of experience design
CHI '09 Extended Abstracts on Human Factors in Computing Systems
The implications of improvisational acting and role-playing on design methodologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding the space for co-design in riders' interactions with a transit service
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How routine learners can support family coordination
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Investigating the opportunity for a smart activity bag
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Routine as resource for the design of learning systems
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Learning patterns of pick-ups and drop-offs to support busy family coordination
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Prototyping dynamics: sharing multiple designs improves exploration, group rapport, and results
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 13th international conference on Ubiquitous computing
Designing interfaces for multi-user, multi-robot systems
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Envisioning ubiquitous computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Questionable concepts: critique as resource for designing with eighty somethings
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Invited SIG - participation and HCI: why involve people in design?
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Using need validation to design an intelligent tangible learning environment
CHI '12 Extended Abstracts on Human Factors in Computing Systems
User needs in the performance of prescribed home exercise therapy
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Critical design and critical theory: the challenge of designing for provocation
Proceedings of the Designing Interactive Systems Conference
A fieldwork of the future with user enactments
Proceedings of the Designing Interactive Systems Conference
User-Centered design of a teachable robot
ITS'12 Proceedings of the 11th international conference on Intelligent Tutoring Systems
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Rethinking the smart closet as an opportunity to enhance the social currency of clothing
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Designing to support prescribed home exercises: understanding the needs of physiotherapy patients
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Looking past yesterday's tomorrow: using futures studies methods to extend the research horizon
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A pilot study of using crowds in the classroom
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design-driven narrative: using stories to prototype and build immersive design worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing interactive applications to support novel activities
Advances in Human-Computer Interaction
Early perceptions of an augmented home
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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While the user-centered design methods we bring from humancomputer interaction to ubicomp help sketch ideas and refine prototypes, few tools or techniques help explore divergent design concepts, reflect on their merits, and come to a new understanding of design opportunities and ways to address them. We present Speed Dating, a design method for rapidly exploring application concepts and their interactions and contextual dimensions without requiring any technology implementation. Situated between sketching and prototyping, Speed Dating structures comparison of concepts, helping identify and understand contextual risk factors and develop approaches to address them. We illustrate how to use Speed Dating by applying it to our research on the smart home and dual-income families, and highlight our findings from using this method.