Notes on design practice: stories and prototypes as catalysts for communication
Scenario-based design
Video artifacts for design: bridging the Gap between abstraction and detail
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Animated use sketches as design representations
interactions
iTell: supporting retrospective storytelling with digital photos
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Rapidly exploring application design through speed dating
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
A fieldwork of the future with user enactments
Proceedings of the Designing Interactive Systems Conference
At home with agents: exploring attitudes towards future smart energy infrastructures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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This issue's column focuses on integrating research and teaching. John Zimmerman (Carnegie Mellon University) used a group project in introductory interaction design courses to develop and refine video sketches as a prototyping method for pervasive computing.