Usability inspection methods
Contextual Design: Defining Customer-Centered Systems
Contextual Design: Defining Customer-Centered Systems
Textile displays: using textiles to investigate computational technology as design material
Proceedings of the second Nordic conference on Human-computer interaction
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DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
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Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
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CHI '05 Extended Abstracts on Human Factors in Computing Systems
Because I carry my cell phone anyway: functional location-based reminder applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
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UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Designing for dynamic family structures: divorced families and interactive systems
Proceedings of the 8th ACM Conference on Designing Interactive Systems
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As long as people have traveled, they have constructed bags to help them carry more items than their hands will hold. While quite effective at keeping things together, bags do a poor job of communicating when something is missing. We propose that there exists an opportunity for the HCI community to improve the quality of people's lives by creating bags that have knowledge of people's schedules and equipment needs, can sense their contents, and can communicate when something has been forgotten. To investigate this opportunity, we conducted a field study with six dual-income families. Through interviews and observations we investigated their experiences using bags to organize equipment needed for children's enrichment activities. Based on the findings we generated 100 concepts and conducted a needs validation session to better understand the best opportunity to improve people's lives with technical intervention. This paper reports on our field study and needs validation session, and shares insights on the opportunities and implications of a smart activity bag.