Storyboarding: an empirical determination of best practices and effective guidelines

  • Authors:
  • Khai N. Truong;Gillian R. Hayes;Gregory D. Abowd

  • Affiliations:
  • University of Toronto, Toronto, ON, Canada;Georgia Institute of Technology, Atlanta, GA;Georgia Institute of Technology, Atlanta, GA

  • Venue:
  • DIS '06 Proceedings of the 6th conference on Designing Interactive systems
  • Year:
  • 2006

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Abstract

Storyboarding is a common technique in HCI and design for demonstrating system interfaces and contexts of use. Despite its recognized benefits, novice designers still encounter challenges in the creation of storyboards. Furthermore, as computing becomes increasingly integrated into the environment, blurring the distinction between the system and its surrounding context, it is imperative to depict context explicitly in storyboards. In this paper, we present two formative studies designed to uncover the important elements of storyboards. These elements include the use of text, inclusion of people, level of detail, number of panels, and representation of the passage of time. We further present an empirical study to assess the effects of these elements on the understanding and enjoyment of storyboard consumers. Finally, we demonstrate how these guidelines were successfully used in an undergraduate HCI class.