Communications of the ACM
Designing for or designing with? Informant design for interactive learning environments
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Working with young children as technology design partners
Communications of the ACM - Interaction design and children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Low-fi prototyping for mobile devices
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Storyboarding: an empirical determination of best practices and effective guidelines
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas
ACM Transactions on Computer-Human Interaction (TOCHI)
A mixed-fidelity prototyping tool for mobile devices
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Lessons from early stages design of mobile applications
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Layered elaboration: a new technique for co-design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Prototipação de interfaces de aplicativos para dispositivos móveis: estado da arte e desafios de IHC
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
A comparative evaluation of touch and pen gestures for adult and child users
Proceedings of the 12th International Conference on Interaction Design and Children
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We introduce a design technique, Clear Panels, to design interactive mobile device applications. Using mixed-fidelity prototyping, a combination of low- and high-tech materials, participants refine multiple aspects of a mobile application's design. Clear Panels supports writing and sketching via a transparent overlay affixed atop a mobile device screen. It enables design partners to refine their gesture-based interactions on actual devices. The technique has been successfully implemented in the design of children's mobile applications. The technique leverages and extends longstanding interaction design methods to include mobile and hand-held technologies. Importantly, we show it is effective in raising participants' awareness of key mobile application design issues without constraining their creativity.