Design at work: cooperative design of computer systems
Design at work: cooperative design of computer systems
Usability inspection methods
Scenarios in discount usability engineering
Scenario-based design
interactions
Context and consciousness: activity theory and human-computer interaction
Context and consciousness: activity theory and human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for or designing with? Informant design for interactive learning environments
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
KidPad: a design collaboration between children, technologists, and educators
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Participatory design through games and other group exercises
CHI '94 Conference Companion on Human Factors in Computing Systems
The progress portfolio: designing reflective tools for a classroom context
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
What children can tell us about technology: the CHIkids model of technology immersion
CHI 98 Cconference Summary on Human Factors in Computing Systems
When two hands are better than one: enhancing collaboration using single display groupware
CHI 98 Cconference Summary on Human Factors in Computing Systems
Relate—create—donate: a teaching/learning philosophy for the cyber-generation
Computers & Education
Kids as informants: telling us what we didn't know or confirming what we knew already?
The design of children's technology
Children as our technology design partners
The design of children's technology
Through the Interface: A Human Activity Approach to User Interface Design
Through the Interface: A Human Activity Approach to User Interface Design
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Participative Approach to Computer Systems Design: A Case Study of the Introduction of a New Computer System
Designing PETS: a personal electronic teller of stories
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Designing storytelling technologies to encouraging collaboration between young children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Designing StoryRooms: interactive storytelling spaces for children
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
A storytelling robot for pediatric rehabilitation
Assets '00 Proceedings of the fourth international ACM conference on Assistive technologies
GeneyTM: designing a collaborative activity for the palmTM handheld computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Classroom collaboration in the design of tangible interfaces for storytelling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing a digital library for young children
Proceedings of the 1st ACM/IEEE-CS joint conference on Digital libraries
Physical programming: designing tools for children to create physical interactive environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design criteria for children's Web portals: the users speak out
Journal of the American Society for Information Science and Technology
KidPad: collaborative storytelling for children
CHI '02 Extended Abstracts on Human Factors in Computing Systems
SearchKids: a digital library interface for young children
CHI '02 Extended Abstracts on Human Factors in Computing Systems
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Therapeutic play with a storytelling robot
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Physical programming: software you can touch
CHI '01 Extended Abstracts on Human Factors in Computing Systems
StoryKit: tools for children to build room-sized interactive experiences
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Feedback on Children's Stories via Multiple Interface Agents
ITS '02 Proceedings of the 6th International Conference on Intelligent Tutoring Systems
Human-computer interaction for kids
The human-computer interaction handbook
Participatory design: the third space in HCI
The human-computer interaction handbook
Design with children: a Semiotic approach
Proceedings of the Latin American conference on Human-computer interaction
Developing a web authoring tool that promotes accessibility in children's designs
Proceedings of the 2003 conference on Interaction design and children
Starting an intergenerational technology design team: a case study
Proceedings of the 2003 conference on Interaction design and children
Case study: the design of CBC4Kids' StoryBuilder
Proceedings of the 2003 conference on Interaction design and children
Experiences obtained from designing with children
Proceedings of the 2003 conference on Interaction design and children
Proceedings of the 2003 conference on Interaction design and children
Pupil consultation online: developing a web-based questionnaire system
Proceedings of the 2003 conference on Interaction design and children
Children's interface design for hierarchical search and browse
ACM SIGCAPH Computers and the Physically Handicapped
'Ensemble': playing with sensors and sound
CHI '04 Extended Abstracts on Human Factors in Computing Systems
How users interact with biodiversity information using TaxonTree
Proceedings of the working conference on Advanced visual interfaces
Introducing participatory design in museums
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
Participatory design with individuals who have amnesia
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
Mixing ideas: a new technique for working with young children as design partners
Proceedings of the 2004 conference on Interaction design and children: building a community
Usability testing with young children
Proceedings of the 2004 conference on Interaction design and children: building a community
Evaluating computer game concepts with children
Proceedings of the 2004 conference on Interaction design and children: building a community
Requirements for the design of a handwriting recognition based writing interface for children
Proceedings of the 2004 conference on Interaction design and children: building a community
The organization of inventing and prototyping activities with children as design partners
Proceedings of the 2004 conference on Interaction design and children: building a community
The diary of the future: defining a self-documentation system with child design partners
Proceedings of the 2004 conference on Interaction design and children: building a community
Towards the Application of Argumentation-Based Dialogues for Education
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 3
Towards automated story analysis using participatory design
Proceedings of the 1st ACM workshop on Story representation, mechanism and context
A visit to the 'new Utopia': revitalizing democracy, emancipation and quality in co-operative design
Proceedings of the third Nordic conference on Human-computer interaction
Working with young children as technology design partners
Communications of the ACM - Interaction design and children
Building KidPad: an application for children's collaborative storytelling
Software—Practice & Experience
Values at play: design tradeoffs in socially-oriented game design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring multimodality in the laboratory and the field
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Sure Fire Programming: a general framework for independent projects in Computer Science
Journal of Computing Sciences in Colleges
The Webkit Tangible User Interface: A Case Study of Iterative Prototyping
IEEE Pervasive Computing
Broadening stakeholder involvement in UCD: designers' perspectives on child-centred design
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Mission from Mars: a method for exploring user requirements for children in a narrative space
Proceedings of the 2005 conference on Interaction design and children
Child's play: a comparison of desktop and physical interactive environments
Proceedings of the 2005 conference on Interaction design and children
A review of research methods in children's technology design
Proceedings of the 2005 conference on Interaction design and children
CHI '06 Extended Abstracts on Human Factors in Computing Systems
CHI '06 Extended Abstracts on Human Factors in Computing Systems
A case study of tangible flags: a collaborative technology to enhance field trips
Proceedings of the 2006 conference on Interaction design and children
Proceedings of the 2006 conference on Interaction design and children
Trees of life: models of children's creative processes
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Using educational robotics to engage inner-city students with technology
ICLS '04 Proceedings of the 6th international conference on Learning sciences
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Exploring the space of near-future design with children
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Exploring the design space of robots: Children's perspectives
Interacting with Computers
A game design methodology to incorporate social activist themes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comicboarding: using comics as proxies for participatory design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing mobile phone interface with children
CHI '07 Extended Abstracts on Human Factors in Computing Systems
A comparison of usability evaluation methods for child participants in a school setting
Proceedings of the 6th international conference on Interaction design and children
Stepstone: an interactive floor application for hearing impaired children with a cochlear implant
Proceedings of the 6th international conference on Interaction design and children
Designing spoken instructions with preschool children
Proceedings of the 6th international conference on Interaction design and children
A learning evaluation framework to support the schoolsenses@internet project
WBED'07 Proceedings of the sixth conference on IASTED International Conference Web-Based Education - Volume 2
CHI '08 Extended Abstracts on Human Factors in Computing Systems
dg.o '08 Proceedings of the 2008 international conference on Digital government research
The role of a cohort in the design and evaluation of pervasive systems
Proceedings of the 7th ACM conference on Designing interactive systems
An HCI Approach to Computing in the Real World
Journal on Educational Resources in Computing (JERIC)
FEATURE: Experiencing the International Children's Digital Library
interactions - Designing games: why and how
Eye, Robot: A Network Control System for Ophthalmologic Examination
APCHI '08 Proceedings of the 8th Asia-Pacific conference on Computer-Human Interaction
CARSS: A Framework for Learner-Centred Design with Children
International Journal of Artificial Intelligence in Education
Usability and interaction design-new challenges for the Scandinavian tradition
Behaviour & Information Technology - Work with Computing Systems WWCS 2007, Stockholm
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Designing and evaluating affective open-learner modeling tutors
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Designing with and for children with special needs: an inclusionary model
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Living labs: driving innovation through civic involvement
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Broadening children's involvement as design partners: from technology to
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Designing digital games for rural children: a study of traditional village games in India
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Warp speed design: a rapid design method for use with children
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Wii can do it: using co-design for creating an instructional game
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Understanding children's contributions during informant design
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Information Polity - Government Information Sharing and Integration: Combining the Social and the Technical. Papers from the 9th International Conference on Digital Government Research (d.g.o.2008)
Augmented-reality scratch: a children's authoring environment for augmented-reality experiences
Proceedings of the 8th International Conference on Interaction Design and Children
Designing the reading experience for scanned multi-lingual picture books on mobile phones
Proceedings of the 9th ACM/IEEE-CS joint conference on Digital libraries
Discovering User Interface Requirements of Search Results for Mobile Clients by Contextual Inquiry
Proceedings of the Symposium on Human Interface 2009 on Human Interface and the Management of Information. Information and Interaction. Part II: Held as part of HCI International 2009
Mobile Technology for Children: Designing for Interaction and Learning
Mobile Technology for Children: Designing for Interaction and Learning
Under my pillow: designing security for children's special things
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Multimedia for primary school children learning sign language
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Layered elaboration: a new technique for co-design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Senior-friendly technologies: interaction design for senior users
CHI '10 Extended Abstracts on Human Factors in Computing Systems
A computer vision and hearing based user interface for a computer game for children
ERCIM'02 Proceedings of the User interfaces for all 7th international conference on Universal access: theoretical perspectives, practice, and experience
Usability evaluation of children edutainment software
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Design and development of a pictogram communication system for children around the world
IWIC'07 Proceedings of the 1st international conference on Intercultural collaboration
co-design lessons with children
interactions
Mobile collaboration: collaboratively reading and creating children's stories on mobile devices
Proceedings of the 9th International Conference on Interaction Design and Children
Bridging the gap between children and tabletop designers
Proceedings of the 9th International Conference on Interaction Design and Children
Considering context, content, management, and engagement in design activities with children
Proceedings of the 9th International Conference on Interaction Design and Children
Lo-fi prototyping to design interactive-tabletop applications for children
Proceedings of the 9th International Conference on Interaction Design and Children
Noising around: investigations in mobile learning
Proceedings of the 9th International Conference on Interaction Design and Children
Proceedings of the 9th International Conference on Interaction Design and Children
Interactive storytelling for children
Proceedings of the 9th International Conference on Interaction Design and Children
A narrative-driven design approach for casual games with children
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games
Clear Panels: a technique to design mobile application interactivity
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Interactive visual supports for children with autism
Personal and Ubiquitous Computing
Children imitate!: appreciating recycling in participatory design with children
Proceedings of the 11th Biennial Participatory Design Conference
Fantasies in narration: narrating the requirements of children in mobile gaming design
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
Sharing stories "in the wild": a mobile storytelling case study
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Technologies and social learning in an urban after-school center
CHI '11 Extended Abstracts on Human Factors in Computing Systems
TOK: a tangible interface for storytelling
CHI '11 Extended Abstracts on Human Factors in Computing Systems
IDEAS: an interface design experience for the autistic spectrum
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Paper vs. tablet computers: a comparative study using Tangible Flags
Proceedings of the 10th International Conference on Interaction Design and Children
Twooter: designing a musical expression tool for use in social networks
Proceedings of the 10th International Conference on Interaction Design and Children
Social networking as a vehicle to foster cross-cultural awareness
Proceedings of the 10th International Conference on Interaction Design and Children
How children can design the future
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: users and applications - Volume Part IV
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
The role of music in the design process with children
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Designing highly engaging ebook experiences for kids
TPDL'11 Proceedings of the 15th international conference on Theory and practice of digital libraries: research and advanced technology for digital libraries
Feminism asks the "Who" questions in HCI
Interacting with Computers
Towards an engaging e-reading experience
Proceedings of the 4th ACM workshop on Online books, complementary social media and crowdsourcing
Beyond participation: empowerment, control and ownership in youth-led collaborative design
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Children as teachers: a tangible approach
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Tiblo: a tangible learning aid for children with dyslexia
Procedings of the Second Conference on Creativity and Innovation in Design
Proceedings of the 2012 iConference
Supporting parent-young child activities with interactive tabletops: a conceptual analysis
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work Companion
Using low cost game controllers to capture data for 6th grade science labs
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Computer Supported Cooperative Work
Personal and Ubiquitous Computing
MARBOWL: increasing the fun experience of shooting marbles
Personal and Ubiquitous Computing
Interpreting input from children: a designerly approach
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Senior designers: empowering seniors to design enjoyable falls rehabilitation tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Developing IDEAS: supporting children with autism within a participatory design team
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SINQ: Scientific INQuiry learning using social media
CHI '12 Extended Abstracts on Human Factors in Computing Systems
School friendly participatory research activities with children
CHI '12 Extended Abstracts on Human Factors in Computing Systems
CTArcade: learning computational thinking while training virtual characters through game play
CHI '12 Extended Abstracts on Human Factors in Computing Systems
The nature of child computer interaction
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
DisCo: a co-design online tool for asynchronous distributed child and adult design partners
Proceedings of the 11th International Conference on Interaction Design and Children
Investigating children's opinions of games: Fun Toolkit vs. This or That
Proceedings of the 11th International Conference on Interaction Design and Children
Scandinavian participatory design: dialogic curation with teenagers
Proceedings of the 11th International Conference on Interaction Design and Children
Sciensations: making sense of science by designing with sensors
Proceedings of the 11th International Conference on Interaction Design and Children
Technology for promoting scientific practice and personal meaning in life-relevant learning
Proceedings of the 11th International Conference on Interaction Design and Children
Characters as agents for the co-design process
Proceedings of the 11th International Conference on Interaction Design and Children
Participatory design for exertion interfaces for children
Proceedings of the 11th International Conference on Interaction Design and Children
Proceedings of the 11th International Conference on Interaction Design and Children
Embodied narratives: a performative co-design technique
Proceedings of the Designing Interactive Systems Conference
Exploring the role of drama and storyboarding in learner-centered scenario generation
Intelligent Decision Technologies
Developing an embodied pedagogical agent with and for young people with autism spectrum disorder
ITS'12 Proceedings of the 11th international conference on Intelligent Tutoring Systems
Proceedings of the 4th Information Interaction in Context Symposium
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Creative design: exploring value propositions with urban nepalese children
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
Involving the End-Users in the Development of Language Learning Material
International Journal of Mobile and Blended Learning
Wrapping up LinguaBytes, for now
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Enhancing the research infrastructure for child-computer interaction
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Using an open card sort with children to categorize games in a mobile phone application store
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I am what i eat: identity & critical thinking in an online health forum for kids
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Brownies or bags-of-stuff?: domain expertise in cooperative inquiry with children
Proceedings of the 12th International Conference on Interaction Design and Children
Understanding the fidelity effect when evaluating games with children
Proceedings of the 12th International Conference on Interaction Design and Children
Rapid prototyping of outdoor games for children in an iterative design process
Proceedings of the 12th International Conference on Interaction Design and Children
Towards an ecological inquiry in child-computer interaction
Proceedings of the 12th International Conference on Interaction Design and Children
Beelight: helping children discover colors
Proceedings of the 12th International Conference on Interaction Design and Children
Using gamification to motivate children to complete empirical studies in lab environments
Proceedings of the 12th International Conference on Interaction Design and Children
Low-tech and high-tech prototyping for eBook co-design with children
Proceedings of the 12th International Conference on Interaction Design and Children
You are the real experts!: Studying teenagers' motivation in participatory design
Proceedings of the 12th International Conference on Interaction Design and Children
Participatory design workshops with children with cancer: lessons learned
Proceedings of the 12th International Conference on Interaction Design and Children
SINQ: designing social media to foster everyday scientific inquiry for children
Proceedings of the 12th International Conference on Interaction Design and Children
Exploring early designs for teaching anatomy and physiology to children using wearable e-textiles
Proceedings of the 12th International Conference on Interaction Design and Children
Sharing Stories “in the Wild”: A Mobile Storytelling Case Study Using StoryKit
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
interactions
Setting conditions for learning: mediated play and socio-material dialogue
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: health, learning, playing, cultural, and cross-cultural user experience - Volume Part II
Journal on Computing and Cultural Heritage (JOCCH)
Co-creating a digital 3D city with children
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
GeoTagger: a collaborative and participatory environmental inquiry system
Proceedings of the companion publication of the 17th ACM conference on Computer supported cooperative work & social computing
On being cool: exploring interaction design for teenagers
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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In todays homes and schools, children are emerging as frequentand experienced users of technology [3, 14]. As this trendcontinues, it becomes increasingly important to ask if we arefulfilling the technology needs of our children. To answer thisquestion, I have developed a research approach that enables youngchildren to have a voice throughout the technology developmentprocess. In this paper, the techniques of cooperativeinquiry will be described along with a theoretical frameworkthat situates this work in the HCI literature. Two examples oftechnology resulting from this approach will be presented, alongwith a brief discussion on the design-centered learning ofteam researchers using cooperative inquiry.