Designing the user interface (videotape)
Designing the user interface (videotape)
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing multimedia environments for children: computers, creativity, and kids
Designing multimedia environments for children: computers, creativity, and kids
Designing for or designing with? Informant design for interactive learning environments
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Guidelines for usability testing with children
interactions
Children as designers of educational multimedia software
Computers & Education - Special issue on multimedia in education
Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The role of usability research in designing children's computer products
The design of children's technology
Children as our technology design partners
The design of children's technology
Designing effective speech interfaces
Designing effective speech interfaces
Designing Interactive Speech Systems: From First Ideas to User Testing
Designing Interactive Speech Systems: From First Ideas to User Testing
Interaction Design
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Oops! silly me! errors in a handwriting recognition-based text entry interface for children
Proceedings of the second Nordic conference on Human-computer interaction
A review of research methods in children's technology design
Proceedings of the 2005 conference on Interaction design and children
Using the fun toolkit and other survey methods to gather opinions in child computer interaction
Proceedings of the 2006 conference on Interaction design and children
Bluebells: a design method for child-centred product development
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Requirements gathering in designing technology for children
Proceedings of the 6th international conference on Interaction design and children
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Proceedings of the 8th International Conference on Interaction Design and Children
Under my pillow: designing security for children's special things
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
A web-based chinese handwriting education system with automatic feedback and analysis
ICWL'06 Proceedings of the 5th international conference on Advances in Web Based Learning
Climbing the cool wall: exploring teenage preferences of cool
CHI '12 Extended Abstracts on Human Factors in Computing Systems
On being cool: exploring interaction design for teenagers
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
Hi-index | 0.00 |
This paper describes how the design of a novel writing interface for children was informed by requirements gathering. The derivation of a set of system requirements from observations of children using early prototypes of the interface and from modelling the system is described, and then two methods of gathering further requirements by surveying children are outlined. The relative advantages and disadvantages of each method are discussed. The children were not able to contribute to the full range of requirements necessary for a complete system, but they contributed fun requirements that the observational work failed to identify. A model of the child's relationship to interactive systems is used to discuss why this is the case.