Human-Computer Interaction
The Psychology of Menu Selection: Designing Cognitive Control at the Human/Computer Interface
The Psychology of Menu Selection: Designing Cognitive Control at the Human/Computer Interface
Requirements for the design of a handwriting recognition based writing interface for children
Proceedings of the 2004 conference on Interaction design and children: building a community
Mission from Mars: a method for exploring user requirements for children in a narrative space
Proceedings of the 2005 conference on Interaction design and children
Comparing the creativity of children's design solutions based on expert assessment
IDC '08 Proceedings of the 7th international conference on Interaction design and children
The role of music in the design process with children
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
KidArt: displaying children's art in the home
CHI '12 Extended Abstracts on Human Factors in Computing Systems
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While standard icons often exist for common tasks, it can be difficult to design meaningful icons for non-standard tasks. Following a desire to build a music application that does not rely on text-based instructions, this paper explores suitable iconic representations for a 'record music' function on a mobile device. A study was carried out with primary school children (aged 8--10) to explore their current understanding of icons and elicit their requirements. It was seen that they were familiar with common icons, but that audio recording remains a difficult concept to represent through icons alone.