Teaching experienced developers to design graphical user interfaces
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
“Equal opportunity” PD using PICTIVE
Communications of the ACM - Special issue Participatory Design
KidSim: end user programming of simulations
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing multimedia environments for children: computers, creativity, and kids
Designing multimedia environments for children: computers, creativity, and kids
Usability problem identification using both low- and high-fidelity prototypes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
External cognition: how do graphical representations work?
International Journal of Human-Computer Studies
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Human Factor: Designing Computer Systems for People
Human Factor: Designing Computer Systems for People
Rough and ready prototypes: lessons from graphic design
CHI '92 Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems
Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
interactions
Key lessons for the design and integration of virtual environments in secondary science
Computers & Education
Multimedia user interface design
The human-computer interaction handbook
Case study: the design of CBC4Kids' StoryBuilder
Proceedings of the 2003 conference on Interaction design and children
Involving young girls in product concept design
CUU '03 Proceedings of the 2003 conference on Universal usability
Using narrative as a motivating device to teach binary arithmetic and logic gates
Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
Requirements for the design of a handwriting recognition based writing interface for children
Proceedings of the 2004 conference on Interaction design and children: building a community
Supporting sociable literacy in the international children's digital library
Proceedings of the 2004 conference on Interaction design and children: building a community
Broadening stakeholder involvement in UCD: designers' perspectives on child-centred design
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Comparison of think-aloud and constructive interaction in usability testing with children
Proceedings of the 2005 conference on Interaction design and children
pOwerball: the design of a novel mixed-reality game for children with mixed abilities
Proceedings of the 2005 conference on Interaction design and children
Mission from Mars: a method for exploring user requirements for children in a narrative space
Proceedings of the 2005 conference on Interaction design and children
A review of research methods in children's technology design
Proceedings of the 2005 conference on Interaction design and children
Proceedings of the 2006 conference on Interaction design and children
Teachers' involvement in usability testing with children
Proceedings of the 2006 conference on Interaction design and children
SCORPIODROME: an exploration in mixed reality social gaming for children
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
A research process for designing ubiquitous social experiences
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Bluebells: a design method for child-centred product development
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Exploring ambient sound techniques in the design of responsive environments for children
Proceedings of the 1st international conference on Tangible and embedded interaction
Design for inspiration: children, personal connections and educational technology
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Comicboarding: using comics as proxies for participatory design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Really, really small: the palpability of the invisible
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
ACM SIGGRAPH 2007 educators program
Stepstone: an interactive floor application for hearing impaired children with a cochlear implant
Proceedings of the 6th international conference on Interaction design and children
Requirements gathering in designing technology for children
Proceedings of the 6th international conference on Interaction design and children
Design and evaluation of tangible interfaces for primary school children
Proceedings of the 6th international conference on Interaction design and children
Journal of Biomedical Informatics
International Journal of Artificial Intelligence in Education
CARSS: A Framework for Learner-Centred Design with Children
International Journal of Artificial Intelligence in Education
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Design with and for disaffected teenagers
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Broadening children's involvement as design partners: from technology to
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Proceedings of the VIII Brazilian Symposium on Human Factors in Computing Systems
Wii can do it: using co-design for creating an instructional game
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Understanding children's contributions during informant design
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Determining value in informant design with children
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Designing with learners for game-based collaborative learning: an account of T-rex group
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 2
Mobile Technology for Children: Designing for Interaction and Learning
Mobile Technology for Children: Designing for Interaction and Learning
ACM SIGGRAPH ASIA 2009 Educators Program
Card sorting activities with preschool children
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Under my pillow: designing security for children's special things
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Design guidelines for negotiation support systems: an expert perspective using scenarios
European Conference on Cognitive Ergonomics: Designing beyond the Product --- Understanding Activity and User Experience in Ubiquitous Environments
Time machine: creating a mixed reality experience for children
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
Layered elaboration: a new technique for co-design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Considering context, content, management, and engagement in design activities with children
Proceedings of the 9th International Conference on Interaction Design and Children
Noising around: investigations in mobile learning
Proceedings of the 9th International Conference on Interaction Design and Children
A narrative-driven design approach for casual games with children
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games
Technology-supported cross cultural collaborative learning in the developing world
Proceedings of the 3rd international conference on Intercultural collaboration
Clear Panels: a technique to design mobile application interactivity
Proceedings of the 8th ACM Conference on Designing Interactive Systems
International Journal of Human-Computer Studies
Children imitate!: appreciating recycling in participatory design with children
Proceedings of the 11th Biennial Participatory Design Conference
Development and application of a framework for comparing early design methods for young children
Interacting with Computers
A domain specific language for contextual design
HCSE'10 Proceedings of the Third international conference on Human-centred software engineering
Child-centered interaction in the design of a game for social skills intervention
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Fantasies in narration: narrating the requirements of children in mobile gaming design
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
TOK: a tangible interface for storytelling
CHI '11 Extended Abstracts on Human Factors in Computing Systems
How children can design the future
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: users and applications - Volume Part IV
Towards a framework of co-design sessions with children
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Exploring verbalization and collaboration of constructive interaction with children
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Tales from the front lines of a large-scale serious game project
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting the design contributions of children with autism spectrum conditions
Proceedings of the 11th International Conference on Interaction Design and Children
Participatory design for exertion interfaces for children
Proceedings of the 11th International Conference on Interaction Design and Children
User-centered research in the early stages of a learning game
Proceedings of the Designing Interactive Systems Conference
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
CHECk: a tool to inform and encourage ethical practice in participatory design with children
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Enhancing the research infrastructure for child-computer interaction
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Three tensions in participatory design for inclusion
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Low-tech and high-tech prototyping for eBook co-design with children
Proceedings of the 12th International Conference on Interaction Design and Children
interactions
On being cool: exploring interaction design for teenagers
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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